_______________________________________________________________________ 99999999 99999 999999 999 9 999 999 999 999 999999 99 9 9 999 999 99 999 999999 99 999 999 999 9 999 999 999 99 99 99 999 999 999 999 999 99 999 999 999 999999 999 999 99999 99 99 999 999 99 999 999 99999 9999999 999 999 9 999 999 9999 999 999 999 999 999 999 9999 9999 9999 999 9 999 999 999 999 9999 9999 999 999 999 99999 99999 999 999999 999999 99999999999 99999999 9 99999 999 999 999 999 9 9999 9 9 999 999 9 9 999999 99 99 999 99 9 9 999 999 9 9 999 999 999999 99 9 999 9 99999 999 999 99 99 999 99 99 999 999 99 99 99 999 9 99 99 999999 999 999 999 999 99 999 99 99 999 999 99 99 99 9999 99999 99 99 999 999 999 9 9999999 999 99999 999 999999999 999 999 999 999 999 999 9999 999 999 999 9 999 999 999 9999 9999 999 9999 9999 9999 99 99 999 999 9999 9999 999 999 999 9999 9999 999 999 999 999 999999 99999 999 999 999 999999 999999 99999 999 999 99999999999999999999 999 999 999 999 999 999 999 999 999 999 999 999 999 999 999 999 999 999 999 999 999 999 999 999 999 999 999 999 999 999 999 999 999 999 999 999 999 999 999 999 999999 999 999 999 999999 999 999 999 9999 999 999 999 9999 99999999999999999 Presented By SquareSoft 1999 CopyRight The Final Fantasy Logo above was created by ysf@pacific.net.sg. Copyright Protected. Pls do not use this logo above without the author's permission. All right reserved. No part of the Logo can be modified, copied or re-edited without the prior's author's permission. Thank You. The logo was created using number '9', in chinese means 'everlasting'. Let's hope we will see more and more Final Fantasies besides Final Fantasy 8. _______________________________________________________________________ ======================================================================= FINAL FANTASY VIII WEAPON GUIDE ======================================================================= Final Fantasy VIII Weapon Guide Version 5.0 For Sony PlayStation Only By YEE SENG FU E-Mail : ysf@pacific.net.sg Date : 25th Dec'99 ICQ : 25076522 HomePage: http://www.geocities.com/TimesSquare/Portal/7933/ Country : Singapore Copyright Protected. 1999. No part of the content is allowed to be re- edited or published without the permission of the writer. It can only be used as a personal guide, but not for any commercial purposes. Anyone who has violated this agreement will be severely dealt with. Anyone who wants to link the faq to a particular site must seek permission from the author. Thanks for your cooperation. All the contents that are inside this faq cannot be reproduced in any way, shape, or form (Whether it is physical, electronic or otherwise) aside from being placed on a freely-accessible, non-commerical webpage, provided that it is original, unedited and altered format as well as seeking my permission. This faq cannot be used for any profitable purposes, even if no money is involved in it or for promotional purposes. Neither can it be used as any sort of commercial transaction or given away as some sort of bonus, gift, present etc. Giving away this faq as an incentive to attract buyers is prohibited or forbidden. This faq cannot be used by any publishers, editors, employees or any associates etc of any company, group, organisation, business or any other associations. It cannot be used in any game magazines, guides, books etc or in any other form of printed or electronic media in any way, shape, form (that includes reprinting, reference, inclusion) without the express written permission of the author, myself. This faq is owned and created by me, Yee Seng Fu. If you feel that, reading the faq like this is a bit tedious, especially when you have to look at the computer and play your game, you are allowed to print the part or whole of this document out, but the printed copies can only be for personal use. I have spent a lot of time typing this faq and the only way to show your appreciation is not to use this faq for profitable means and hopefully, this faq will be of some help to you. Introduction ============ Final Fantasy VIII has hit the US shores in September'99. Being an avid fan, i have already imported the version, and now, i am replaying the US version. In this guide, it will cover all the essential strategies and tips that you need to defeat the two weapons in Final Fantasy VIII, Ultima Weapon and Omega Weapon. That's right! Omega Weapon has made a comeback in Final Fantasy VIII ever since it made its first appearance in Final Fantasy V. Omega Weapon is by far the game's greatest challenge and the most powerful boss you will ever encounter in the world of Final Fantasy VIII. Well, do not fear since with the correct strategies and junctioning, Omega isn't near to impossible to be defeated. In fact, i have already beaten Omega weapon for more than five times, without using a single Hero's Drink/Holy Wars Drink or summoning a Guardian Force, Phoenix. Other than this weapon guide, i have written other Final Fantasy VIII guides like Boost/Compatibility guide, Limit Break guide, Basic Card guide, US/Japanese/Demo differences faq and so on. Be sure to refer to these faqs. This faq is best viewed using wordpad wrapped to ruler. Update ============ Version 1.0 -Added informations and strategies to beat Ultima weapon. -Added informations and strategies to beat Omega weapon. -Based on the US version. Version 2.0 -Added information about Crisis level. -Added information about Zell's Armageddon Fist. -Edit some names and change it to the US version. -Based on the US version. Version 3.0 -Added tables at certain sections to improve presentations. -Edit some names and change it to the US version. -Change some spelling mistakes. -Added more informations about the hidden save points when fighting Ultima weapon. -Added in a Copyright section. -Added in song lyrics. -Based on the US version. Version 4.0 -Added informations on how to get Squall's lion heart. [Both Limit Break and Weapon] -Based on the US version. Version 5.0 -Added history and overview for Ultima and Omega Weapon. -Added some new tips for beating Omega Weapon. -Added a Gilgamesh section dedicated to his attacks. -Added in a frequently-asked-question section. -Corrected some spelling mistakes. -Added Final Fantasy VIII OST List. -Added Ragnarok Specifications in the exclusive features section. -Added Balamb Train Specifications in the exclusive features section. -Added in my own Final Fantasy VIII logo. -Based on the US version. Next Update I believe i have changed all the translated names that is used in the US version for the whole refining process of Phoenix Pinion and Hero's Drink/Holy Wars Drink. Did i miss anything? If you have anything to ask, feel free to e-mail me at I'll be glad to answer your question. Also, i have written other Final Fantasy VIII faqs like Boost/Compatibility, Card Guide, Limit Break Guide and so on. Be sure to refer to them! Content ============ i)Ultima Weapon ii)Omega Weapon iii)Miscellaneous Strategy -Crisis Level -Armageddon Fist -Getting Phoenix Pinion -Getting Hero's Drink/Holy Wars Drink -Getting Squall's Lion Heart iv)Gilgamesh v)Song Lyrics -Eyes On Me -Liberi Fatali vi)Final Fantasy VIII OST List vii)Exclusive Features viii)Frequently-Asked-Question ix)Credit x)Copyright Protected ======================================================================= I.I)Ultima Weapon ======================================================================= _____________________________________________________________________ |History/Overview | |_____________________________________________________________________| |Remember Ultimate Weapon from Final Fantasy VII? Anyway, never mind! | |In my personal opinion, Ultima weapon is a weaker version of Omega | |Weapon. Ultima Weapon looks quite identical to Omega Weapon, other | |than its skin colour, and for the fact that he carries a sword, which| |Omega does not. Ultima Weapon isn't as tough as you think. The only | |thing you need to worry about is his attack, Light Pillar, which | |costs 9999HP to a single character. When he uses that, be sure to | |quickly revive your character. He tends to use Light Pillar very | |often and he's pretty fast. Other than that, you really shouldn't | |have any difficulty with the correct strategy used. It's advisable | |that you beat Ultima Weapon first before you challenge Omega Weapon. | |I strongly recommend that you use the same party that you are going | |to fight Omega Weapon later on. My recommended characters are Squall,| |Quistis, and Zell. | |_____________________________________________________________________| |Info|After you have gotten G.F Bahamut, exit the island, and then | | |enter the cockpit of the Ragnarok by pressing Circle. Then, go | | |back to the research island with Zell in your party. On the spot| | |where you have just fought Bahamut, you should see a save point | | |and an underground tunnel. The path below will lead you to fight| | |Ultima Weapon and obtain the last G.F, Eden. | |____|________________________________________________________________| |Note|Press Triangle to enter the cockpit instead of Circle if you are| | |playing the Japanese version. | |____|________________________________________________________________| |Note|Zell is a compulsory character and you will know why later on. | | |Be sure to enter the cockpit of the Ragnarok if you have not | | |done so. | |____|________________________________________________________________| |In the Underground Water Facility | |_____________________________________________________________________| |Tips|Equip your character with Encounter-None first. You will know | | |why later on. | |____|________________________________________________________________| |To enter the underground basement, you need to adjust the steam block| |to 10. Examine the steam block on the bottom left corner of the | |screen. You can choose to read the tutorial or not. Choose not. Now, | |initially, you will begin with 20 steam block. | |_____________________________________________________________________| |You will be asked to input Square button two times. Each Square | |button took away two steam block, which means after pressing twice, | |Steam Block No will become 20-2-2=16. A hidden door to the bottom | |will be revealed. Proceed down the stair. Just near the stairs, you | |will find a steam block machine. Examine it, and you will be asked to| |input the password. Let's say, if you choose 2, it will now become | |16-2=14. As usual, the door to the underground will open up. The | |process will be the same for the rest of the door. Repeat it. | |_____________________________________________________________________| |Just in case, i keep you suspended about. The password is 2-2-1-1. | |In case, you are confused, see the number of the door on the top- | |right hand corner of the screen and input the password that match the| |ones below. | |_____________________________________________________________________| |Door Number | 1 | 2 | 5 | 9 |Understand! Your Steam Block number | |Input Password| 2 | 2 | 1 | 1 |should be 10 now. | |______________|___|___|___|___|______________________________________| |When you come down the elevator, you should see a huge steam machine.| |You are given two options. | |_____________________________________________________________________| |1st Option|Allows you to activate the steam block machine, pressing | | |Square two times. The Steam Block will become 10-2-2=6. | | |Each Square button took up two steam block, just as the | | |first one. | |__________|__________________________________________________________| |2nd Option|This will let Zell to examine the steam block. | |__________|__________________________________________________________| |In order not to make it too direct, i will give you hints as to which| |option you should choose. | |_____________________________________________________________________| |-How do you make the Steam Block still remains as 10? | |-Have you been trusting your friends? | |-Ask yourself why Zell is a compulsory character? | |_____________________________________________________________________| |Well, you should more or less get the hint already. Choosing both | |options will open up the door to the underground basement, but only | |one options allows you to fight Ultima Weapon and that option is the | |hint as given above. If you choose the alternative option, you will | |not fight Ultima weapon, but you can take this chance to explore the | |basement, and train your levels, since the monsters inside you are | |very strong. | |_____________________________________________________________________| |Note|Assuming you have choosen the correct option, let me warn you | | |route to the basement is very tedious and long. Make sure you | | |are well-equipped. There are only two save points, one at the | | |entrance and one hidden near where you fought Ultima weapon. The| | |hidden draw points require you to equip Siren's Move/Find item | | |before you can use it. Make sure you equip it and save it just | | |before fighting Ultima weapon because should you lose, you have | | |to start the whole long, tedious process all over again. The | | |hidden save point is a shiny object at the bottom level to the | | |left of the machine that summons Ultima weapon. | |____|________________________________________________________________| |Credit|Thanks to for telling me about the hidden | | |save point. | | |______________________________________________________________| | |Thanks to X. Calibur for telling me | | |about the hidden save point. | |______|______________________________________________________________| |Even with Encounter-None, it can only minimise your chances of enter-| |ing into a battle. There are five areas which you need to go, before | |reaching Ultima Weapon at the very bottom. With Encounter-None, you | |will encounter three battles for each area, which mean to say you | |will have to fight 15 rounds of battle continously. Note that you | |will fight the same enemy for three times in an area. | |_____________________________________________________________________| |Before that, look at some of the requirements: | |1)Squall's LionHeart (Must) | |2)Junction 100x Ultima to Squall and Zell's strength. (Must) | |3)Junction 100x Silence to Status Attack to at least one character. | |4)Junction 100x Poison and Blind to Status Defense to all characters.| |5)Junction 100x Sleep, Berserk etc to Status Attack. (Recommended) | |6)Junction 100x Haste or Triple to all your characters' speed. | |7)Have Aura, Full Life, Meltdown. (Recommended) | |8)Have plenty of Phoenix Pinions. (Recommended) | | =>Refer to Miscellanous on how to get more Phoenix Pinions. | |9)Equip any character abilities like HP+80%, Spd+ 40%, Vit+40%, most | | importantly, increase your characters' HP, Speed, Vitality to the | | maximum as much as possible. Consider equipping Auto-Haste and | | revive command also. | |_____________________________________________________________________| |1st Area|Tri-Face | |________|____________________________________________________________| |It is a three-headed beast, and will sometimes cast poison on you. If| |have already junction poison to status defense, you do not need to | |afraid of him, if not, you can use items/magics to remove poison. If | |100x Ultima is junctioned to Squall's strength, you should be able to| |kill it within a few attacks. | |_____________________________________________________________________| |2nd Area|Grendel and Imp | |________|____________________________________________________________| |Grendel |He uses lightning attacks and looks more of a lizard. But, | | |again, he is not that difficult to defeat, if you have met | | |the requirements as above. | |________|____________________________________________________________| |Imp |He can also be found in Esthar area after the lunar base | | |incident. He is not hard to defeat, and will use blind magic| | |on you. If you have junctioned blind to status defense, this| | |shouldn't be a problem, if not, use items/magics to remove | | |it. For the last fight(Third fight), Imp will cast his final| | |attack, Holy on a character who kills him. | |________|____________________________________________________________| |3rd Area|Behemoth | |________|____________________________________________________________| |He uses magics like Meteor very frequently, causing some massive | |damage on you. To stop him from using any magic, meteor, junction | |Silence to Status attack. After some time, he may or may not use | |barrier on himself, thus reducing any physical or magic damage on | |him. Nevertheless, he is helpless when he is silenced. Also, you can | |get Barrier from him, which is one of the essential item for Quistis | |to learn Blue Magic, Mighty Guard. | |_____________________________________________________________________| |4th Area|Ruby Dragon | |________|____________________________________________________________| |You should be very familiarised with Ruby Dragon since you fought him| |before fighting Bahamut and during one of the Laguna Scenerios. His | |deadly attack, possibly Breath, does the most damage, along with | |other attacks like flare, meteor. My strategy is use one Aura or keep| |Squall and Zell at low HP, and finish him as soon as possible before | |he casts Flare on you using Limit Breaks. If not, keep on drawing and| |cast Meteor on him. To ensure that Meteor reach the max effectiveness| |, consider switching 100x Ultima from Strength to magic first, then | |switch back after that. To end the fight more quickly, consider using| |meltdown on him. | |_____________________________________________________________________| |5th Area|Iron Giant | |________|____________________________________________________________| |You will encounter two Iron Giants in each battle, making it a total | |of 6. Basically, Iron Giant does a great deal of physical damage, and| |it is advisable if you have high Vitality. With Sleep junction to | |status attack, you can make Iron Giant fall asleep, while focusing | |your concentrations on the other one. To make things simpler, you may| |consider using some aura spells and finish them off quickly. Also, | |Iron Giant will cast Barrier on himself too. | |_____________________________________________________________________| |Make sure you take Ultima magic from the draw point just before you | |leave the 5th Area. Now, you are on your way to fight. Examine the | |machine on the top-right corner. Ultima Weapon will arrive shortly. | |_____________________________________________________________________| |Note|Remember to draw G.F Eden. | |____|________________________________________________________________| |Ultima Weapon is very easy, and can be defeated by executing a few | |of Squall's limit break. Basically, his most fearsome attack is quite| |possibly the Light Pillar, which will kill your party member at | |instant, regardless of your defense, but rest assure, it only attacks| |one party member, not all. Start off by using Aura straight away on | |Squall and Zell, and let them use their limit breaks. Use Zell's | |Limit Break, Armageddon Fist (duel). Refer to Limit Break section. | |Have Squall keep on using Renzokuken. You should finish Ultima weapon| |very easily. If Ultima Weapon uses Light Pillar, quickly use Revive | |command or Life/Full Life to revive the dead ally. Don't hesitate! | |Ultima Weapon uses Light Pillar very frequently, sometimes giving you| |little time to revive your dead ally. Good Luck! | |_____________________________________________________________________| ======================================================================= I.II)Chart Of Underground Research Island-Contributed by Kaze Yagami ======================================================================= In case, you need extra help, the chart below deplicts the route to get to Ultima Weapon, kindly of Kaze Yagami. 0 means you can fight Ultima and X means you cannot and Z means you can force open the door if Zell is in your party. _____________________________________________________________________ |B1 |B2 |B3 |B4 |B5 |B6 | |____|____|____________|_____________|______________|_________________| |Usg |Usg |Flr No.|Usg |Flr No.| Usg |Flr No. | Usg |Remain |U.Weapon | |____|____|_______|____|_______|_____|________|_____|_______|_________| | | | | | | 4 | No. 7 | 4 | 0 | X | | | | | | |_____|________|_____|_______|_________| | | | | 4 |No. 4 | 2 | No. 8 | 2 | 4 | X | | | | | | |_____|________|_____|_______|_________| | | | | | | 1 | No. 9 | 1 | 6 | X | | | 4 |No 1 |____|_______|_____|________|_____|_______|_________| | | | | | | 2 | No. 8 | 2 | 6 | X | | | | | 2 |No. 5 |_____|________|_____|_______|_________| | | | | | | 1 | No. 9 | 1 | 8 | X | | | | |____|_______|_____|________|_____|_______|_________| | | | | 1 |No. 6 | 1 | No. 9 | 1 | 9 | X | | |____|_______|____|_______|_____|________|_____|_______|_________| | | | | | | | 2 | No. 8 | 2 | 11 | Z | | | | | | 2 |No. 5 |_____|________|_____|_______|_________| | | | |*A| | | 1 | No. 9 | 1 | 13 | Z | | | | | |____|_______|_____|________|_____|_______|_________| | | | | | 1 |No. 6 | 1 | No. 9 | 1 | 14 | O | | | | |__|____|_______|_____|________|_____|_______|_________| | | 2 |No.2| | | | 2 | No. 8 | 2 | 8 | X | | | | | | 2 |No. 5 |_____|________|_____|_______|_________| | | | |*B| | | 1 | No. 9 | 1 | 10 | Z | | | | | |____|_______|_____|________|_____|_______|_________| | | | | | 1 |No. 6 | 1 | No. 9 | 1 | 11 | Z | | |____|____|__|____|_______|_____|________|_____|_______|_________| | | 1 | No.3 | 1 |No. 6 | 1 | No. 9 | 1 | 12 | Z | |____|____|_______|____|_______|_____|________|_____|_______|_________| *A - Enter Steam Chamber (replenish 7 units) *B - Did not enter Steam Chamber ======================================================================= II.I)Omega Weapon ======================================================================= _____________________________________________________________________ |History/Overview | |_____________________________________________________________________| |Do you remember all the long hours and time you have spent training, | |just to defeat that Omega weapon from Final Fantasy V? He's tough. | |and he's back to be your greatest nightmare in Final Fantasy VIII. | |Just like Final Fantasy V, Omega Weapon proves to be the greatest | |challenge in Final Fantasy VIII. Of course, this is optional but for | |the sake of 'Proof of Omega' to indicate that you have just beaten | |the strongest boss in the World of Final Fantasy VIII, every effort | |you put in is worthwhile. The good new is that you do not really have| |to train so hard like Final Fantasy V to beat Omega Weapon. Why? | |Final Fantasy VIII incoporates a 'parallel level' system that is | |found in the Romancing Saga and Saga Frontier series. The higher your| |average party member is, the stronger Omega will be. In the Japanese | |version, i beat Omega Weapon with all characters at level 100 and i | |beat Omega weapon in the US version, with an average of level 50. | |What's most important is how you choose your party members and how | |you take full advantage of the Junction system to customise your | |characters. Of course, you need to be well-prepared too and have | |stocked in all the good spells like Ultimas, Meteor, Haste and so on.| |_____________________________________________________________________| |Omega Weapon can be found in Ultimecia Castle. First, have the main | |party gather at the fountain, that is the party that is going to face| |Omega Weapon later on. For your second party, at the main entrance of| |the castle at the hallway, head upstairs and enter the door on the | |right. As you go down the spiral staircase, you will notice a party | |changing spot and a handle at the southwest of the screen. If every- | |thing is ready, examine the handle, and the bell will ring. You will | |notice a timer at the top-left corner, giving you less than 50 secs. | |Quickly, use the party changing spot, and switch to the main party. | |Now, head north and enter the room where the organ is supposed to be.| |As you enter, an enemy who resembles Ultima Weapon appears before you| |and he is Omega Weapon. (The differences are only the colour and that| |Omega Weapon doesn't have a sword like Ultima Weapon.) Go near him | |to fight Omega. Good Luck! | |_____________________________________________________________________| |Additional Info: | |_____________________________________________________________________| |-Every time, you enter the room, did you notice a purple colour form | | of cloud. That's actually Omega. (Sort of) He will appear only if | | the bell is rang. (Don't know how i should describe that 'Cloud'!) | |-Notice the timer in the top-left hand corner? You will need to REACH| | Omega weapon before the time runs out, after which he will disappear| | into the 'purple' cloud again. | |-Note that the timer will still go on, if you happen to encounter a | | battle. | |-Once you have defeated Omega, you will get the 'Proof Of Omega'. | | Just go to the menu, select tutorial, then information and you | | should see it. | |_____________________________________________________________________| |Here are the requirements: | |_____________________________________________________________________| |Party Requirement|9999 HP for All. | |_________________|___________________________________________________| |Party Formation |Preferably Squall, Zell and Quistis. | |_________________|___________________________________________________| |Note|The higher your level is, the stronger Omega Weapon will be. | | |When all characters are at Level 100, Omega Weapon can mean a HP| | |of 1,161,000, Str of 255 and Mag of 255. This system is known as| | |'Parallel Level' and is incorporated in Square's Romancing Saga | | |Saga Frontier series. The level of the monsters depend on your | | |average level of the party that is on the battlefield. | |____|________________________________________________________________| |Here are some Party Formation: | |_____________________________________________________________________| |Name |Reason Why It Is Being Choosen. | |________|____________________________________________________________| |Squall |With best gunblade, LionHeart equipped, Squall's limit break| | |is extremely lethal especially if he uses LionHeart as | | |finishing blow. The drawback is that LionHeart, appears | | |randomly. | |________|____________________________________________________________| |Zell |Zell's Armageddon Fist, when mastered can do more damage | | |than Squall and is far more reliable. The drawback is that | | |you have to race against time. Refer to miscellaneous for | | |more information on it. | |________|____________________________________________________________| |Quistis |Quistis has a wide variety of Blue Magics attack. These | | |three blue magics are a must-have. They are White Wind, | | |Mighty Guard, and Shockwave Pulsar. White Wind fully regain | | |all characters' HP and cure any status aliments. Mighty | | |Guard cast positive status magics like shell, protect on all| | |characters, which is an essential need if you want to | | |survive Omega's Terra Break. Sometimes, mighty guard also | | |cast invincibility, float, Regen etc on your characters. | | |Shockwave Pulsar is the strongest attack of Quistis, and the| | |only one that can exceeds 9999HP damage. | |________|____________________________________________________________| |Optional Party Members: | |_____________________________________________________________________| |Name |Reason Why Choosen. |Reason why not Choosen. | |________|____________________|_______________________________________| |Irvine |His Limit Break is |Bullets run out very easily. Different | | |lethal. |bullets have different 'recovery' rate.| | |____________________|_______________________________________| |Suitable|Quick Shot |Not powerful than Hyper Shot per bullet| |Bullet |(Fast Ammo) |but allows rapid shooting. It can shoot| | | |more than 10 bullets within 3 secs. | | | |Easily run out of ammos. | | |____________________|_______________________________________| | |Hyper Shot |Most powerful bullet, causing most | | |(Pulse Ammo) |damage per shot. Recovers very slow, | | | |meaning does not allow rapid firing. | | |____________________|_______________________________________| |Stats |Different shots recover at different speed. At maximum | | |strength, Quick Shot is the most powerful and effective shot| | |against single targets (3000 to 4000 x 20 to 30 shots) than | | |Hyper Shot. (9999 x 4 to 5 shots= 40,000 to 50,000.) | |________|____________________________________________________________| |Selphie |Use Limit Break, The|I am sure you want to have a good fight| | |End to finish the |with Omega than using The End to finish| | |battle at instantly.|the fight quickly. And, you don't get | | | |The End so easily all the time. | |________|____________________|_______________________________________| |Rinoa |Wishing Star causes |Unreliable Limit Breaks. You may not | | |a lot of damage. In-|get the desire limit break you want. | | |vincible moon has |Angel Wing does not let you control | | |the effect of 1 Holy|Rinoa, making it very risky. | | |War Drink. | | |________|____________________|_______________________________________| |Things you should have | |_____________________________________________________________________| |Party Requirement|All at 9999HP | |_________________|___________________________________________________| |Magic |Death, Aura, Full Life, Meltdown, Protect, Shell, | | |Haste, Triple, Ultima. | |_________________|___________________________________________________| |Item |MegaElixir, Holy Wars Drink, Hero Drink, Phoenix | | |Pinion. | |_________________|___________________________________________________| |Note|Phoenix Pinion must be used at least once time, so that G.F | | |Phoenix will appear randomly. Don't bother equipping G.F command| | |since it will be of little use. Try equipping Item command. | |____|________________________________________________________________| |Note|For more info of getting Phoenix Pinion, and Hero/Holy War | | |Drink, refer to the miscellaneous section. | |____|________________________________________________________________| |Junctioning Priority | |_____________________________________________________________________| |Have Maximum 9999HP, strength, vitality, speed, and death to your | |status defense. Equip abilities like Auto-Haste, Auto-Shell, Auto- | |Protect, Auto Potion, Revive, Recover, Defend, Speed + X%, Strength +| |X%, HP + X% etc, where X represents a number. | |_____________________________________________________________________| |Summary of Omega Attack (In Chronological Order) | |_____________________________________________________________________| |1)L5 Level Death (All) (Instantly kill when level is multiple of 5) | |2)Meteor/Gravija/Ultima (Any one randomly) | |3)Megido Flame (All) (9998 Damage) | |4)Meteor/Gravija/Ultima (Any one randomly) | |5)Terra Break (Random;Multiple Hit) | |6)Meteor/Gravija/Ultima (Any one randomly) | |7)Light Pillar (One) (9999HP Damage) | |8)Any Attack Randomly | |_____________________________________________________________________| |Note|Gravija works like Demi and it attacks all party members. | |____|________________________________________________________________| |Basic Requirement | |_____________________________________________________________________| |1)Junction 100x Ultima to Squall and Zell's strength. | |2)Junction 100x Death to any characters that have levels multiple of | | 5, if not, save the trouble. | |3)Junction 100x Haste or Triple to all characters' speed. | |4)Squall's LionHeart. (Must) | |5)Quistis's White Wind, Mighty Guard, Shockwave Pulsar. (Must) | |6)Take priority in Str, Vit, Spd and HP. | |_____________________________________________________________________| |Tips|As Omega has very fast speed, try configure the battle speed to | | |the minimum in the configuration option in the menu. | |____|________________________________________________________________| |Note|When fighting Omega Weapon, having a good speed is a must. The | | |best three spells in my opinion to junction to Speed are either | | |Haste, Ultima and Triple. As for Ultima magics, i suppose you | | |would want to junction it to other attributes like strength, so | | |that leaves only Haste and Triple. | |____|________________________________________________________________| |Credit|Special thanks to for telling me that Triple is a | | |better spell to junction to speed than Haste. Sorry, i have | | |lost your e-mail address. Can you please contact me again to | | |have your identity clarified if you happen to read this faq. | |______|______________________________________________________________| |How to Defeat Omega Weapon | |_____________________________________________________________________| |Omega will initiate the fight by casting L5 level Death on all your | |members. If you have junctioned 100x Death to status defense, or your| |characters' levels are not multiple of 5, you do not need to worry. | |Start out the fight by using Aura on all your characters. Have Squall| |keep on using limit break, Renzokuken and Zell on using Armageddon | |Fist, his duel limit break. Refer to Limit Break section on Zell | |for more detail. When Quistis has cast Aura, use her blue magic, | |mighty guard. This will cast protect and shell on all your party. Let| |Quistis concentrate on healing by using Blue Magic, White Wind, and | |occasionally use Shockwave Pulsar to attack. Keep your characters' HP| |at 9999 as much as possible, and use Full Life to revive any dead | |ally. Make sure that all your characters are in protect and shell | |condition all the times, if not cast Mighty guard again. Terra Break | |will do very lethal damage, doing multiple physical hits and if you | |have cast Mighty Guard, or equip abilities like defend, auto-shell, | |auto-protect, it will reduce the impact of the attack, giving you a | |higher chance of survival. Should your party gets wiped out, fear not| |since if you have Phoenix Pinion, you should be able to summon G.F | |Phoenix, and revive all your party members. However, since Omega | |weapon can absorb any fire magics, G.F Phoenix will heal Omega, re- | |gaining a small amount of his HP. Repeat the same strategy using | |Squall and Zells' Limit Break, and if you find it hard, you may | |consider using Hero or Holy War Drink. As for Guardian Forces, there | |aren't any creature worth summoning other than Eden as Eden is the | |only Guardian Force that can exceeds 9999HP. Even if you want to | |summon Eden, i suggest that the character needs to have a very high | |compatibility with Eden. It's no point and meaningless if Eden dies | |before the Guardian Force's Active Time Bar ends, right? You might | |also want to consider using Meltdown on Omega Weapon so that Omega | |Weapon is in Vit 0 condition. Good luck!!! | |_____________________________________________________________________| |Note|If you want to use Hero Drink or Holy Wars Drink, make sure you | | |cast Aura on your characters first. Why? At invincibility | | |condition, it is immune to all physical attacks, magic attacks, | | |status attacks and that includes Aura as well. | |____|________________________________________________________________| ======================================================================= III)Miscellaneous Strategy ======================================================================= In this section, it will include detailed informations of using Zell's Armageddon fist, how to get Phoenix Pinions, Hero Drink/ Holy Wars etc. ----------------------------------------------------------------------- III.I)Limit Break-Contributed By Kaze Yagami ----------------------------------------------------------------------- Limit breaks are special moves that characters can perform under special situation, for example when they are low on HP. Some causes massive damage while some can boast the party's power. For the japanese version, limit break is known as special or special arts in Final Fantasy VIII. Basic Requirement: 1)Present HP is at or below 32% of max HP. =>Applies to ALL CHARACTER, except SEIFER. =>Seifer's HP must be at or below 84% of max HP. 2)Aura Condition. 3)Special Condition (Refer to b and c) When either one or both conditions are satisfied, a > mark will appear randomly on the right side of the "Attack" command. Hold right while pointing the cursor at the "Attack" command. Then choose the limit break(s) you want to use. Note:When in curse condition, the > mark will never appear, meaning you won't get a chance to use any limit break(s). Aura ==== Aura is a magical spell when cast on a character allows him to use limit breaks even though his HP is not very low. When in Aura condition, you will notice your characters turn golden yellow colour. Aura allows your character to use limit breaks temporarily and how long Aura condition last, depends on your Crisis level. The higher your Crisis level is , the longer the time your character will be in Aura condition. You can also use item, Aura Stone during battle. How to get Aura spells? ======================= You can get it by drawing Aura spells when fighting with Seifer in disc 3 at Lunatic Pandora. You can also draw Aura spells from draw points found in Island Of Hell or Island Of Heaven. Simply equip Siren's Move/Find and Encounter None and walk in the island(s). Island of Hell is found in the western part of Galbadia, which is that long stretch of coast in the most northwest part of the world map. You can find Island of Heaven in the northeast part of the world map, just north of the Grandidi forest where chocobo Holy is. Crisis Level ============ Each character has an internal perimeter known as the crisis level, which works like a gauge bar in FFVII. It affects the chances of using a limit break. As crisis level increases, chances of using limit break increases. Below shows the various ways of increasing your crisis level: a)HP is decreased. b)Negative Status Condition. c)Party member(S) is dead. ________________________________ |Negative Status Bonus|Crisis(Up)| |_____________________|__________| |Slow | + 6% | |_____________________|__________| |Petrify | + 12% | The table on the left |_____________________|__________| shows how much your |Blind | + 12% | Crisis level will |_____________________|__________| increase if your |Poison | + 12% | characters are in any |_____________________|__________| of the negative status. |Silence | + 12% | |_____________________|__________| |Death Sentence | + 18% | Refer to below for |_____________________|__________| more explanation on |1 Party Member down | + 8% | how this negative status |_____________________|__________| bonus works. |2 Party Member down | + 16% | |_____________________|__________| So, in the example of character with Poison and Death Sentence, one party member down, and HP at 32%, the value is (32 (basic value) + 12 + 18 + 8 )= 70% chance of > appearing. Acquiring New Limit Breaks ========================== Different characters have different ways of acquiring limit breaks. It can be through reading magazines; upgrading to a more powerful weapon, or even finding certain items. If you want to know more about the details of how each character acquires his or her limit breaks, please refer to my limit break faq. Details of every limit breaks for each character will be covered individually at various sections in my limit break faq. Easy Limit Break ================= 1)Tap the switching member button until the > mark appear during battle. [The default button should be circle for the US version if i am not wrong, but i prefer it to be Triangle.] When the > mark appears, you should hear a clink sound. If your reflex is fast, you should immediately stop tapping the switching member button once you hear the clink sound. ----------------------------------------------------------------------- III.II)Armageddon Fist ----------------------------------------------------------------------- Zell's limit break is by far the most unqiueness. I believe the concept of Zell's limit break come from Final Fantasy VI(Final Fantasy III in the US). Remember Sabin's Blitz command. Zell's limit break is quite similar to Sabin's Blitz but this time, there is a time limit and you can chain combos. In another way, his moves are quite similar to Final Fantasy VII Tifa's limit breaks. Even some of the names of the limit breaks are the same like Final Heaven. Just like Squall's limit break, you can let the CPU control Zell's limit break or execute it manually. if your reflex is slow, i suggest you let the CPU control. The disadvantage of letting CPU controlling is that you may not get the combination of combos that you want or the CPU may not perform the moves as fast as you do. Statistics Name :Duel. Crisis :Time Limit increases as crisis level increases. Time :4'66, 6'66, 9'33 ,12'00 Feature :Inputting buttons to perform moves and chain up combos. Acquired By:Reading Combat king Magazines. Limit Break List: _______________________________________________________________ |Limit Break |Button |Magazine | |_________________|__________________________________|__________| |Punch Rush |Circle, X. |Beginning | |_________________|__________________________________|__________| |Booya |Right, Left. |Beginning | |_________________|__________________________________|__________| |Heel Drop |Up, Down. |Beginning | |_________________|__________________________________|__________| |Mach Kick |Left, Left, Circle. |Beginning | |_________________|__________________________________|__________| |Dolphin Blow |L1, R1, L1, R1. |Combat 01 | |_________________|__________________________________|__________| |Meteor Strike |Down, Circle, Up, Circle. |Combat 02 | |_________________|__________________________________|__________| |Burning Rave * |Down, Down, Down, Down, Circle. |Beginning | |_________________|__________________________________|__________| |Meteor Barret * |Up, X, Down, Triangle, Circle |Combat 03 | |_________________|__________________________________|__________| |Different Beat * |Triangle, Square, X, Circle, X |Combat 04 | |_________________|__________________________________|__________| |My Final Heaven* |Up, Right, Down, Left, Triangle. |Combat 05 | |_________________|__________________________________|__________| * are finishing blow. 4'66 and 6'66 will begin the fight with Punch Rush. 9'33 and 12'00 will begin the fight with Booya. Finishing Blow are the most devastating moves, and once executed cannot be chained by another combo anymore. Fast Finish: Below shows the list of combo chain-ups you need to input in order to use any of the finishing blow. _____________________________________________________________________ |Burning Rave |Punch Rush, Mach Kick, Punch Rush, Heel Drop/Meteor | | |Strike, Burning Rave. | | |____________________________________________________| | |Booya, Heel Drop, Meteor Strike, Booya, Burning | | |Rave. | |________________|____________________________________________________| _____________________________________________________________________ |Meteor Barret |Punch Rush, Dolphin Blow, Meteor Barret. | | |____________________________________________________| | |Booya, Meteor Strike, Dolphin Blow, Mach kick, | | |Meteor Barret. | |________________|____________________________________________________| _____________________________________________________________________ |Different Beat |Booya, Meteor Strike, Booya, Different Beat. | | |____________________________________________________| | |Booya, Heel Drop, Mach Kick, Heel Drop, Booya, | | |Different Beat. | |________________|____________________________________________________| _____________________________________________________________________ |My Final Heaven |Booya, Heel Drop, Meteor Strike, My Final Heaven. | | |____________________________________________________| | |Booya, Heel Drop, Mach Kick, Rush Punch, My Final | | |Heaven. | |________________|____________________________________________________| Note:As seen from the list above, you can only use finishing blow, Different Beat and My Final Heaven if you begin with Booya. Getting the Combat Magazines: ============================ Below shows the location of the combat king magazine. _____________________________________________________________________ |Magazine Name |Location of the Magazine(s) | |_________________|___________________________________________________| |Combat King 001 |In the first floor of Desert Prison Tower. | |_________________|___________________________________________________| |Combat King 002 |Defeating Fujjin and Rajjin in Balamb Hotel. | |_________________|___________________________________________________| |Combat King 003 |After saving Balamb Town, talk to the girl at the | | |train. Talk to the girl in the library in Balamb | | |library. Return to Balamb Town and you should see | | |the girl at the train. Talk to her and she will | | |tell you to go to Zell's room. Visit Zell's home | | |to have a rest and you will get the magazine. Zell | | |must be in your party. | |_________________|___________________________________________________| |Combat king 004 |Get it from Esthar soldier during the attack of | | |Lunatic Pandora. | |_________________|___________________________________________________| |Combat King 005 |Inside Lunatic Pandora by using elevator 3 and then| | |go down a ladder. | |_________________|___________________________________________________| To learn Zell's moves, simply go to item inventory and click on the respective combat king magazine to learn the respective skills. All you need is to click on the magazine once and Zell will automatically learn the skill. What if i have forgotten to take a magazine? You can use Tonberry's call shop ability and buy the respective combat king magazines at various respective shops. ARMAGEDDON FIST -Contributed By Kaze Yagami =============== It is actually a chain of near-infinite combo and can be pulled off very easily. How to do it is very simple: Simply keep on repeating Punch Rush and Booya. Reason, because when a chain starts, it will begin with either one of the both, and then it will loop back to the first one. Punch Rush and Booya are easy to execute and since they remain in a loop, you can perform the move in 0.1 seconds or even less. If you are fast, you can execute about 3 to 9 combos in a second. Each combo can take about 1000 to 4000 damage. Think about it, how long do you need to input the buttons for complex moves like My Final Heaven. Let's do a simple calculation: =>At max str of 255, and max time, 12,00, =>you can do about 36 to 108 combos. =>Each combo does about 1000 to 4000 damage At max, it could mean: 4000 x 108 = 432,000 damage. Note:Armageddon Fist is a name came out by Kaze Yagami. The name the Japanese came up, was Choukyu Bushin Hakken. (Lit, Super Ultimate War God Breaking Punch). ----------------------------------------------------------------------- III.III)Getting Phoenix Pinion ----------------------------------------------------------------------- Using Alexander's Med LV UP, ___________________________________________ |50x Phoenix Down | => |1x Mega Phoenix | |___________________|____|__________________| Using Siren's Make Tool Ability, ___________________________________________ | 3x Mega Phoenix | => |1x Phoenix Pinion | |___________________|____|__________________| Tips:Phoenix Down can be easily bought in shops. Use it to convert. Using GF Abl Med-RF, ___________________________________________ |20x Phoenix Pinion | => |1x Phoenix Spirit | |___________________|____|__________________| Note:Phoenix Spirit allows your G.F to learn Revive Command. Take note that in order to let a G.F learn new ability, you must first use Amnesia Greens to make the G.F forget one ability so he can learn another new ability. ----------------------------------------------------------------------- III.IV)Getting Hero's Drink/Holy Wars Drink ----------------------------------------------------------------------- Hero Drink ================ -You will get 1 hero drink when you defeat both Seifer and Edea at the end of disc 1 and Seifer at the end of disc 3 in Lunatic Pandora. That's makes 2 Hero Drink already. -To get Hero Drink, win Laguna Card from Ellone in Disc 3 at the moonbase. Useing Quezacotl's Card Mod ability, convert Laguna card to 100x Hero Drink. Holy War Drink ================ -Obtain Gilgamesh card from CC Card Master, and convert Gilgamesh card into 10x Holy War Drink using Quezatcotl's Card Mod ability. Refining Process ================ Just in case, you don't have neither of these two cards. You may try this tedious, long process. Using Siren's Make Tool ability, __________________________________________________________________ |Material | |Product |Effect of the Material| |__________________|____|___________________|______________________| |1x Rosetta Stone | => |1x Shaman Stone |Junction Ability x 4 | |1x Hungry Cookpot | => |1x Shaman Stone |Devour Command | |1x Mog Amulet | => |1x Shaman Stone |MiniMog Command | |1x Dark Matter | => |1x Shaman Stone |Quistis's Blue Magic, | | | | |Shockwave Pulsar. | |__________________|____|___________________|______________________| Using DoomTrain's Forbidden Medicine, _____________________________________________ |Material | |Product | |_________________|____|______________________| |10x Shaman Stone | => |1x Trial Hero's Drink | |_________________|____|______________________| Using Alexander's Med LV UP ability, _______________________________________________________ |Material | |Product | |________________________|____|_________________________| |10x Trial Hero Drink | => |1x Hero's Drink | |10x Hero Drink | => |1x Trial Holy War Drink | |10x Trial Holy War Drink| => |1x Holy War Drink | |________________________|____|_________________________| Note:I have changed the names to the US version. So, there shouldn't be a problem for reading it. Info ==== Actually, Holy War Drink works exactly like Rinoa's Invisible moon. Hero Drink has the effect of invincibility on a character, and Holy War has the effect of invincibility on all characters. When in invincibility state, characters are immune to all kinds of attack, even Omega's attacks like Light Pillar, Terra Break, Megido Flame etc. "Trial" version works exactly the same, but works only 50% of the time. Also, using the above method, DoomTrain must be at Lv 100. ----------------------------------------------------------------------- III.V)Getting Squall's Lion Heart ----------------------------------------------------------------------- Basically, i don't intend to add in this section. But, i am SICK of recieving tons of similar mails again asking me how to get Squall's Lion Heart. I am going to do it once and for all. If you have any questions regarding Squall's Lion Heart, refer to the tables below. __________________________________________________________________ |Name Of Weapon|Cost (Gil)|Item(s) Needed |Attack | Hit % | |______________|__________|________________________|_______|_______| |Revolver | 100 | 6x M-Stone, | - | 255% | | | | 2x Screw. | | | |______________|__________|________________________|_______|_______| |Shear Trigger | 200 | 1x Steel Pipe, | + 4 | 255% | | | | 4x Screw. | | | |______________|__________|________________________|_______|_______| |Cutting Sword | 400 | 1x Mesmerize Blade, | + 10 | 255% | | | | 8x Screw. | | | |______________|__________|________________________|_______|_______| |Flame Saber | 600 | 1x Friend Killer Blade,| + 12 | 255% | | | | 4x Screw, | | | | | | 1x Turtle Shell. | | | |______________|__________|________________________|_______|_______| |Twin Lance | 800 | 1x Dino Bone, | + 15 | 255% | | | |12x Screw, | | | | | | 2x Red Fang. | | | |______________|__________|________________________|_______|_______| |Punishment |1000 | 1x Chef's Knife, | + 18 | 255% | | | | 1x Turtle Shell, | | | | | | 2x Star Fragment, | | | | | | 8x Screw. | | | |______________|__________|________________________|_______|_______| |Lion Heart |2000 | 1x Adamantine, | + 26 | 255% | | | |12x Pulse Ammo, | | | | | | 4x Dragon Fang. | | | |______________|__________|________________________|_______|_______| __________________________________________________________________ |Name of Junk Material |Effect |Source | |_________________________|__________|_____________________________| |Adamantine |Vit + 60% |Defeat Adamantoise at higher | | | |levels. [Rare] | | | |_____________________________| | | |10x Orihalcons are converted | | | |to 1x Adamantine using Eden's| | | |GFAbil Med-RF. | | | |_____________________________| | | |1x Minotaur (L8 card) is con-| | | |verted to 10x Adamantine | | | |using Quezacotl's card mod. | |_________________________|__________|_____________________________| |Pulse Ammo |Irvine's |1x Laser Cannon is converted | |[Hyper Shot] | Limit |to 5x Pulse Ammo using | | | Break |Ifrit's Make Bullet ability. | | | Bullet |_____________________________| | | |1x Energy Crystal is convert-| | | |to 10x Pulse Ammo using | | | |Ifrit's Make Bullet ability. | | | |_____________________________| | | |1x Power Generator is convert| | | |-ed to 20x Pulse Ammo using | | | |Ifrit's Make Bullet ability. | |_________________________|__________|_____________________________| |Dragon Fang | --NIL-- |Defeat Blue Dragon/Grendal/ | | | |HexaDragon. | | | |_____________________________| | | |Blue Dragon is found at Deep | | | |Sea Research Center [Deep Sea| | | |Research Centre], Trabia | | | |forest(rare) and Island close| | | |-st to Hell. | | | |_____________________________| | | |Grendal is found at Deep Sea | | | |Research Center [Deep Sea Re-| | | |search Centre] and Island | | | |closest to Heaven. | | | |_____________________________| | | |HexaDragon is at Grandidi | | | |forest and Island closest to | | | |Hell. | |_________________________|__________|_____________________________| __________________________________________________________________ |Name of Junk Material |Effect |Source | |_________________________|__________|_____________________________| |Orihalcon |Vit + 40% |Mug/Defeat Adamantoise. | | | |_____________________________| | | |Defeat Oilboyle (boss) during| | | |Balamb MD level time. | | | |_____________________________| | | |10x Vit-J Scrolls are convert| | | |-ed into 1x Orihalcon using | | | |Eden's GFAbil Med-RF. Vit-J | | | |Scrolls can be bought in | | | |shops like in Esthar Capital.| |_________________________|__________|_____________________________| |Laser Cannon |Quistis's |Defeat Belhemel/Elastoid. | |[Homing Laser] | Blue |(Rare) | | | Magic |_____________________________| | | |Defeat Mobile Type 8 just | | | |before the fight with Seifer | | | |at the end of disc 3 at | | | |Lunatic Pandora. | |_________________________|__________|_____________________________| |Energy Crystal | SumMag |Defeat Ruby Dragon/Behemoth. | | | + 30% |[Rare] | | | |_____________________________| | | |Defeat Elnoyle at Esthar | | | |continent after lunar base | | | |event. [After getting Ragnar-| | | |ok also] | | | |_____________________________| | | |10x Elnoyle (L5 card) are con| | | |-verted to 1x Energy Crystal | | | |using Quezacotl's card mod. | |_________________________|__________|_____________________________| |Power Generator |Quistis's |Defeat Blitz. (Rare) | |[Ray Bomb] | Blue | | | | Magic | | |_________________________|__________|_____________________________| ======================================================================= IV)Gilgamesh ======================================================================= I notice that other faqs do not have much details about Gilgamesh's attacks so this will be an exclusive section dedicated to Gilgamesh. _______________________________________________________________ |History/Overview | |_______________________________________________________________| |Gilgamesh made his first appearance in Final Fantasy V. For | |those who has played and familiar with Final Fantasy V, you | |should know that Gilgamesh was banished to the 'Cleft of | |Dimension.' Gilgamesh was the righthand man of Exdeath, an evil| |black mage in Final Fantasy V. How or why he appears again in | |Final Fantasy VIII remains a mystery to me. Can anyone explain | |why to me? Anyway, it's great to see Gilgamesh making a | |comeback in Final Fantasy VIII, don't you think so? Anyway, | |Omega weapon is back now, so why not Gilgamesh too as well? | |_______________________________________________________________| |Location |You must have gotten Odin first before fighting | | |against Seifer at the end of disc 3 in Lunatic | | |Pandora. Now, wait for a while, and enjoy the event! | |_________|_____________________________________________________| |Tips |Don't attack Seifer as Gilgamesh will appear soon. | | |Instead, keep drawing Aura spells from Seifer. | |_________|_____________________________________________________| |Attack |Zantetsuken, Excalibur, Excalipur and Masamune | |_________|_____________________________________________________| |General Information about Gilgamesh | |_______________________________________________________________| |Like Odin, Gilgamesh cannot be junction to a character, neither| |does he have any ability for you to learn. However, like Odin, | |he will appear randomly during battle. Unlike Odin, it can | |appear in the beginning, middle of the fight, whereas Odin can | |only appear in the beginning of the fight, if not, Odin will | |not appear for the remaining half of the battle. As Gilgamesh | |is summoned, you will notice that there are four swords descend| |-ing down together with Gilgamesh. Each of these four swords | |represents an attack-Zantetsuken, Excalibur, Excalipur and | |Masamune. He will choose any of the four swords randomly and | |that sword choosen will use that particular attack. | |_______________________________________________________________| |Name Of Attack |Effect and Special Note | |_______________|_______________________________________________| |Zantetsuken |This attack is inherited from Guardian Force, | | |Odin. It will slice all enemies apart, causing | | |instant victory. However, Zantetsuken does not | | |work against bosses. | |_______________|_______________________________________________| |Excalibur |Strong damage against all enemies. [Refer to | | |the table below for more details.] | |_______________|_______________________________________________| |Excalipur |It is a fake version of the sword, Excalibur as| | |it does only 1 HP damage to all enemies. | |_______________|_______________________________________________| |Masamune |Strong damage against all enemies and is more | | |stronger than Excalibur. [Refer to the table | | |below for more details.] | |_______________|_______________________________________________| |Below shows a table, listing out the attacks, damage, levels of| |the swords, Excalibur and Masamune. | |_______________________________________________________________| |Listing-Contributed By Kaze Yagami | |_______________________________________________________________| |The attack level of Guardian Force, Gilgamesh depends on the | |average level of the party member, similarly to Guardian Force,| |Phoenix. The higher your luck is, the chances of Odin/Gilgamesh| |appearing will be higher. | |_______________________________________________________________| | Attack Level | Masamune | Excalibur | |___________________|____________________|______________________| | 1 | 2625 | 1000 | |___________________|____________________|______________________| | 10 | 3750 | 1562 | |___________________|____________________|______________________| | 20 | 5000 | 2187 | |___________________|____________________|______________________| | 30 | 6250 | 2812 | |___________________|____________________|______________________| | 40 | 7500 | 3437 | |___________________|____________________|______________________| | 50 | 8750 | 4062 | |___________________|____________________|______________________| | 60 | 9999 | 4687 | |___________________|____________________|______________________| | 70 | 9999 | 5312 | |___________________|____________________|______________________| | 80 | 9999 | 5937 | |___________________|____________________|______________________| | 90 | 9999 | 6562 | |___________________|____________________|______________________| | 100 | 9999 | 7187 | |___________________|____________________|______________________| |Note|The values are subjected to variables as different enemies| | |have different defenses. However, the variations are very | | |neligible. | |____|__________________________________________________________| ======================================================================= V)Song Lyrics ======================================================================= Below are the lyrics for Eyes On Me and Liberi Fatali. ----------------------------------------------------------------------- Eyes On Me ----------------------------------------------------------------------- Composer:Nobuo Uematsu Vocalist:Faye Wong Whenever sang my songs On the stage, on my own Whenever said my words Wishing they would be heard I saw you smiling at me Was it real or just my fantasy You'd always be there in the corner Of this tiny little bar My last night here for you Same old songs, just once more My last night here with you? Maybe yes, maybe no I kind of liked it your way How you shyly placed your eyes on me Oh, did you ever know? That I had mine on you *Darling, so there you are With that look on your face As if you're never hurt As if you're never down Shall I be the one for you Who pinches you softly but sure If frown is shown then I will know that you are no dreamer So let me come to you Close as I wanna be Close enough for me To feel your heart beating fast And stay there as I whisper How I loved your peaceful eyes on me Did you ever know That I had mine on you Darling, so share with me Your love if you have enough Your tears if you're holding back Or pain if that's what it is How can I let you know I'm more than the dress and the voice Just reach me out then You will know that you're not dreaming *Repeat Credit:Thanks to Heero Yuy for allowing me to publish the lyrics in my faq. ----------------------------------------------------------------------- Liberi Fatali ----------------------------------------------------------------------- Excitate vos e somno, liberi mei. Cunae non sunt. Excitate vos e somno, liberi fatali. Somnus non eat. Surgite. Invenite hortum veritatis. Ardente veritate Urite mala mundi. Ardente veritate Incendite tenebras mundi. Valete, liberi, Diebus fatalibus. Children of Fate ---------------- Wake up, my children, The cradles are gone. Wake up, Children of Fate, The peaceful sleep is over. Rise up Search for the Garden of Truth With fiery truth Burn off all the deceit of the world With fiery truth Light up the dark world. Goodbye, children, The next moment of meeting is the moment of fate. Credit:Thanks to kaze Yagami for correcting the mistakes in the lyrics, as well as doing the translation for Liberi Fatali. ----------------------------------------------------------------------- ======================================================================= VI)Final Fantasy VIII OST List ======================================================================= Are you a fan of Nobuo Uematsu? Final Fantasy VIII Original Sound Track has been released. With a total of 74 tracks that are spread across four CDs, fans of Nobuo Uematsu shouldn't miss it. I will now list the name of the tracks below. Disc 1 ====== 01.Liberi Fatali 02.Balamb Garden 03.Blue Fields 04.Don't Be Afraid 05.The Winner 06.Find Your Way 07.SeeD 08.The Landing 09.Starting Up 10.Force Your Way 11.The Loser 12.Never Look Back 13.Dead End 14.Breezy 15.Shuffie or Boogie 16.Waltz for the Moon 17.Tell Me 18.Fear 19.The Man with the Machine Gun 20.Julia 21.Roses and Wine 22.Junction 23.Timber Owls Disc 2 ====== 01.My Mind 02.The Mission 03.Martial Law 04.Cactus Jack (Galbadian Anthem) 05.Only a Plank Between One and Perdition 06.Succession of Witches 07.Galbadia Garden 08.Unrest 09.Under Her Control 10.The Stage is Set 11.A sacrifice 12.Fithos Lusec Wecos Vinosec 13.Intruders 14.Premonition 15.Wounded 16.Fragments of Memories 17.Jailed 18.Rivals 19.Ami Disc 3 ====== 01.The Spy 02.Retaliation 03.Movin' 04.Blue Sky 05.Drifting 06.Heresy 07.Fisherman's Horizon 08.Odeka Ke Chocobo 09.Where I Belong 10.The Oath 11.Slide Show Part1 12.Slide Show Part2 13.Love Grows 14.The Salt Flats 15.Trust Me 16.Silence and Motion 17.Dance with the Balamb-fish 18.Tears of the moon 19.Residents 20.Eyes On Me Disc 4 ====== 01.Mods de Chocobo 02.Ride On 03.Truth 04.Lunatic Pandora 05.Compression of Time 06.The Castle 07.The Legendary Beast 08.Maybe I'm a Lion 09.The Extreme 10.The Successor 11.Ending Theme 12.Overture ----------------------------------------------------------------------- ======================================================================= VII)Exclusive Features ======================================================================= To show my thanks to everyone who has been reading this faq, i thought it will be nice of me to share some informations with you and these informations are exclusive and can only be found in my faq(s) only. A special thanks to Kaze Yagami for the contributions again. So, wonder what's the information about? Well, it isn't going to be of much help to you in the game but... Are you excited by the idea of riding a train, seeing various train stations that are scattered throughout the Balamb and Galbadia continent? How fast can the train move? Wow, Ragnarok is back. It was once an esper/sword in Final Fantasy VI. How did it become an airship? With such a cool name, are you dying for a ride? Back to the main topic. This section will feature all specifications of Balamb Train and Ragnarok. I will start with Balamb Train first. ~~~Balamb Train Specifications Exclusive Information!!!~~~ ---------------------------------------------------------- Trains are used to move from city to city. It is a gray train with curvaceousness. You can see railways in Balamb and Galbadia Continent One of the trains is double-decked while another one looks very old shaped like a steam locomotive. There is even a special train for SeeD cadet's exclusive use. DATA ----- Name :TEMPEST (TTS-II with turbo shaft engine) Length :144 metres (Estimated the length of 6 cars) Width :4.3 metres Height :6.1 metres Maximum speed:260 kilometres per hour (Km/h) Weight :313 tonnes Capacity :360 passenger ~~~Ragnarok Specifications Exclusive Information!!!~~~ ------------------------------------------------------ ~Super High Mobility Flying Ship "RAGNAROK"~ Made of red body, with the word 'ESTHAR' visible on the body, Ragnarok was made more than twenty years ago. It was highly regarded as one of the strongest flying ships. It was reportedly made secretly in an unknown country. There are at least 2 or more such flying ships of the same kind, with different markings. DATA ---- Highest Output:3450t Lowest Output:2850t Total Length:108m Total Height:54m (Landing) 65m (Cruising) Total Weight:2,850 ton (Without Propellant, Charge and Occupants) 3,134 ton (1/3 Propellant, Full Charge and Occupant) 3,450 ton (Full Propellant, Full Charge and Occupant) Total Wingspan:77m Main Weapon :609mm Electron Particle Beam x 1 Sub Weapon :152mm multi-barrel Laser x 2 Main Engine :Reaction-Type 12-Level Compressor Turbine (Power output 22500kg) x 2 Sub Engine :Reaction-Type 6-Level Compressor Turbine (Power output 24800kg) x 4 Occupant :4 crews (Navigator, wireless operator, cannoneer, and a cox) =>Able to carry more than 10 occupants. Top Speed :11.8km/s, 708km/min, 42480km/h =>Second cosmic velocity;can launch a rocket into space. How? Do you like it? Are you interested about the specifications of these vehicles? Hopefully, you don't think it as a waste of time. I spent the time to type everything out. Hey, come on! Show some appreciation, please? Thanks! The specifications look really cool, in my personal opinion but is that true in the game or in real life, i honestly don't know. What do you think? ----------------------------------------------------------------------- ======================================================================= VIII)Frequently-Asked-Question ======================================================================= If you have any question that you would like to ask me,please read below. You may find your answer to your problem here. More questions will be updated with each new update. Note:I have just updated the frequently-asked-question section. Last Updated:25th December'1999 1)Why is a mod chip protection installed in the Japanese version of Final Fantasy VIII? The mod chip protection is something which prevents modified PlayStation from playing Japanese Final Fantasy VIII. A modified PlayStation breaks the codes and allows the system to play both the US and Japanese games. However, with this mod chip protection, you can't play Japanese Final Fantasy VIII. Note that the US version do not have any mod chip protection. 2)Why is there an mod chip protection? Square wants to curb importers from buying Japanese version of Final Fantasy VIII. As for the real reason why, i don't know. Perhaps, Square wants to discourage importers so that they know the exact sales of Final Fantasy VIII in Japan. 3)How do i overcome mod chip protection? The only way is to use a gameshark. You can refer to the gameshark codes in the gameshark code section. There is another way also but i strongly discourage it. In Asia, where piracy is rampant, they have figured out a way to bypass the mod chip protection. Refer to below for more informations. 4)How do these people do it? According to my friend who has bought pirated Final Fantasy VIII CDs, the SquareSoft Staff Of Final Fantasy VIII Introduction was taken away from the game. It's the same thing you see in the introduction film you see in the US version. But, you would probably agree with me that this introduction film doesn't mean much at all. The SquareSoft Staff Of Final Fantasy VIII Introduction was taken out because that's where the Mod Chip Protection is being found. Once that's being taken out, you can play Final Fantasy VIII on a modified PlayStation. Since the Mod Chip Protection code is found in all SquareSoft Staff of Final Fantasy VIII, all the SquareSoft Staff of Final Fantasy VIII was taken out from all discs, meaning those who bought the pirated games would miss it. 4)How many discs does FF8 has? Four discs. It's one more disc extra than Final Fantasy VII. 5)What is the technological advancement Final Fantasy VIII has over Final Fantasy VII? Final Fantasy VII runs in 15 frames per second but Final Fantasy VIII runs in 30 frames per second. As seen from the games, the characters are no longer deformed as before in Final Fantasy VII. 6)Who is Faye Wong? This is a silly question. She's the most popular singing in Hong Kong and is agruably the best Asia Singer, and well-known as the Heavenly Queen in Asia.If you don't know her, then you are... 7)What song did Faye Wong sing? Faye Wong was hired by Square to sing the song entitled 'Eyes On Me'. Nobuo Uematsu was told to write a love vocal song for Final Fantasy VIII to suit for the love theme. The song, as expected was 'Eyes On Me.' According to what i know, Square paid a resonably high amount of money to hire her to sing. 8)Why did they choose Faye Wong to sing 'Eyes On Me'? At first, they were thinking of who would be suited to sing 'Eyes On Me.' They listened to many albums and they could not find a suitable one until they heard one of Faye Wong's songs. 9)What is the PocketStation? The Pocketstation is a memory card with a screen, control pad, 2 buttons,and battery powered. It allows you to save your game, as well as play mini games (outside of PS). There is apparently an extra mini-game called 'Choco World' or 'Odekate Chocobo RPG.' Final Fantasy VIII is one of the few games that support a PocketStation. Other few games that support PocketStation includes Metal Gear Solid Integral, Monster Rancher 2 etc. The US Final Fantasy VIII supports PocketStation as well but you need to import a PocketStation directly from Japan, which is quite expensive. 10)Do you mean that the PocketStation we imported from Japan can play US games? I suppose so! According to Kaze Yagami, he told me that his PocketStation can play both the Choco World for the Japanese and US version. 11)How much does a PocketStation cost? And, how or where do i import a PocketStation? Honestly, i don't know how or where you can import one. According to Kaze Yagami, a PocketStation is very rare and hard to find and is currently out of stock in Japan. In Singapore, it costs around Sing $70 but the actual price is around Sing $45. This is rather expensive. I don't have a PocketStation so i really don't know much about it. 12)When is FFIX being released? From what i have heard in Final Fantasy:World Apart, the CG for Final Fantasy IX has been completed. Square has also announced that Final Fantasy IX will be released in Japan, right after the release of DragonQuest VII, meaning we won't see Final Fantasy IX before DragonQuest VII. Square said that they can't imagine how the whole market will be like when two great RPG franchise, DragonQuest and Final Fantasy is released together. So, they decided to postpone the release date. As for the US release of Final Fantasy IX, the earliest we can wait is until 2001. 13)Is Final Fantasy VIII a continuation of FFVII? Definitely not! Just like tradition, each Final Fantasy has no story connections with the previous incarnations. The same goes to combat system. 14)When is Final Fantasy VIII released in the US? Final Fantasy VIII has been released in the US on 9-9-99. For those impatient fans, you can preorder a copy first. The European release date is somewhere on late October 1999. So, have you started playing it yet? 15)Is Edea the final boss? I heard you can use her in the party. No. Edea is not the final boss. Yes. But, she's a temporary character and can only be used in disc 3 for a certain duration. As for her real identity and why she appears as a villain first, i won't comment too much. You find out on your own. 16)Is there a way to make Seifer into your party again after the Dollet mission? Sorry, no for the time being! And, i am not pretty sure about it. 17)When is PC version of FFVIII released? Will the PC version of Final Fantasy VIII has 'Choco World' or 'Odekate Chocobo RPG.'? The PC release has been confirmed and will be released in late January next year in 2000. It has been reported that with the advanced capabilities of the PC, the graphics are far more superior to the PSX version. Of course, you can expect very high requirements to play Final Fantasy VIII on your PC. 18)What's the minimum requirement to play Final Fantasy VIII in the PC? You can find more informations about Final Fantasy VIII PC version at Final Fantasy:Worlds Apart. The minimum PC requirments to play PC Final Fantasy VIII are: Window 95/98 Compatible System Intel or 100% Compatible CPU Pentium 200 [Pentium II 266 recommended] 32MB RAM [64MB recommended] 8MB 3D Accelerator Graphics Card [16MB recommended] [Highly recommended] 8x CD-ROM Direct 6.1 [Included] DirectSound and DirectMusic compatible sound card The informations above are taken from Final Fantasy:Worlds Apart at 19)Do you think i should buy the PC Final Fantasy VIII even though i already have the PSX version? Of course, if you are a Final Fantasy franchise, go ahead and purchase it to support Square but please buy original game. It's no use buying pirated games. Of course, if you think you have enough of Final Fantasy VIII [like me after playing through it so many times], the PSX version is more than enough. It's advisable if you have a good PC with at least 266 MMX, 3-D accelerator, AWE64 sound card and so on, if not, i suggest you don't buy it or it will look even more terrible than the PSX version. Futhermore, if you are buying a PC version, make sure you have a controller at home. The control will really be sucked if you play it on a keyboard. Of course, if you do not have a PocketStation, you may consider buying Final Fantasy VIII PC version to play Choco World. 20)How do i tune up weapon? What is Weapon Monthly Magazine for? Please refer to the advanced tutorial for more details. You can tune up your weapons by finding certain junk items and then tune up at any Junk shops. Also, the Weapon Monthly Magazine tells you what type and the quantity of items needed for you to tune up. 21)I heard there is a bug in the Japanese Final Fantasy VIII. Is it true? Yes.In disc 3,if you don't get Odin within the given time,the disc will freeze. However, this is not a crucial bug since you can collect the Odin at disc 2, or just make a save before entering. Also, there are some rumors that the game will also get jammed if you enter Shumi Tribe in disc 2. Also, there's a bug called Junction bug which allows you to junction one spell to various attributes. Note that all the bugs are applicable to the Japanese version only. The bugs have been fixed in the US version. For more informations on Junction Bug, refer to the secret section. Square however deny that the bugs exist in the Japanese version. 22)I saw a demo version in the internet of Final Fantasy VIII (Ball Dance) for the PlayStation 2. Is Square going to re-developed Final Fantasy VIII for PlayStation 2. Well, that's a tough question. The ball dance demo is just part of the demo for PlayStation 2. I don't think Square will re-developed Final Fantasy VIII for PlayStation 2. I guess the demo is there to show the capabilities of the PlayStation 2 and tell people how many times advanced it is over PlayStation. 23)Is PlayStation 2 backwardly compatible true? Will all PlayStation games be enhanced when it is played in PlayStation 2? Yes. PlayStation 2 will be backwardly compatible, meaning all PlayStation games can be played on PlayStation 2. However, Sony has announced that there won't be any enhancements. From what i have heard, PlayStation 2 ultises an emotion engine and it's indeed really very powerful. Talk about realistic facial expressions. The screenshots in Final Fantasy Movie are perfect example. Since PlayStation 2 is backwardly compatible, you can expect to use PlayStation Peripherals like dual shock controller, and even PocketStation too etc on PlayStation 2. 24)When is PS2 going to be released? According to what i have heard, PlayStation 2 will be released next year early March in Japan only. As for whether PlayStation 2 will hit United States, it will probably be in 2001. As for the actual specifications of the system, you can find it in a lot of sites like www.videogames.com and so on. 25)What about Nintendo's Dolphin? I don't know. Nintendo hasn't made any official announcement about Dolphin. But, you can expect it to be a great system, just like PlayStation 2 with every advanced chips. 26)Will Square ever move to Nintendo or Sega? As for Sega, it's very unlikely and i honestly don't wish that to happen. The market in Japan is quite small for Dreamcast yet. There's still a possibility that Square might join Nintendo in future. According to a report, this is what it says: Before the PlayStation came along, Square had a long history of being a very Nintendo-system-centric publisher. It looks like that could soon change as a recent comment made by Square's President, Tomoyuki Takechi, makes it sound like the company might once again be in Nintendo's corner. Square held an event in mid-July to allow the American press to meet with members of design teams behind future US titles like Final Fantasy VIII, Saga Frontier 2 and Vagrant Story. The event was headlined by a speech from Takechi, who started his address with one main note- something we were not expected at all. Square is interested in Nintendo's Dolphin. "The gaming industry is becoming more and more exciting judging from the recent announcement of the next-generation Dolphin machine from Nintendo at E3," he said. The quote by itself could carry little more meaning than Square's surprise to hear of Nintendo's next platform, but when, how and to whom this information was presented makes it all the more curious. As previously stated, this was his first main comment- and it definitely was not prompted by any line of questioning. Takechi clearly wanted to deliver the message of the company's excitement over the system;it was quite unexpected, and frankly a bit surreal. A large reason it was such a surprise was that he delivered this message to the American media, who for the most part tend to read into information far more than the Japanese media. Takechi had to have known that this statement would be construed as something more. When we questioned the Final Fantasy VIII team on whether or not they could see the Final Fantasy series ever returning to a Nintendo platform, they responded saying that while the Dolphin is intriguing, they wouldn't make a decision until they had seen its final specs. Even so, it's extremely interesting to hear Square's excitment over the Dolphin system-that they would go on record in the system's support makes one wonder just how strong their loyalty for Sony is. This report is found in Electronic Gaming Monthly Issue #122 27)What is Final Fantasy the Movie? Is it a game? Will Final Fantasy the Movie has some story connections with the past Final Fantasies? No. It's just a movie made by Square using computer-generated graphics. Final Fantasy the Movie will hit the world's theaters in 2001. From what i have heard, Final Fantasy the Movie will star a whole new cast of characters. See the old man in one of the screenshots? It's computer-generated graphics but it's hard to tell the difference between him and a real man. The list of actors who will be providing voices for the movie were recently announced, and include such heavyweights as Alec Baldwin (The Hunt for Red October) and Ving Rhames (Mission:Impossible). Other cast members include Ming-na Wen (Mulan), James Woods (Contact), Donald Sutherland (Buffy the Vampire Slayer), Steve Buscemi (Armageddon) and Peri Gilpn (Frasier). Quite a lot of big names for a movie based around a video game world, eh? This $70 million project is currently under way at Square's Hawaii-based studios. [Hopefully, we can to see our famous favourite bird, chocobo in the movie as well.] 28)I heard about the Final Fantasies Collection and Final Fantasy Anthology? Final Fantasy Collection is a compilation that contains the Japanese Final Fantasy IV (II in US), Final Fantasy V and Final Fantasy VI (III in US). Due to time constraint, Final Fantasy Collection will be released in the United States as Final Fantasy Anthology. It will contain only Final Fantasy V (Never released in the US) and Final Fantasy VI. To make up for the loss of Final Fantasy IV, Square added a music CD containing favourite scores from Final Fantasy V and Final Fantasy VI. Both Final Fantasy Anthology and Collection are available now. A few enhancments have been made to the game such as CG, a bonus option for Final Fantasy VI etc. 29)Someone told me about Seifer's R1 gunblade that worked like Squall. Is it true? Yes it is, but timing is a little bit faster,and more difficult. 30)I have problem finding Grasharaboras/Doomtrain.Can you help me? Refer to the G.F list and strategy. You can refer to other faqs or walkthroughs. You need to have 6x Remedy Plus, 6x Steel Pipe, 6x Malboro Tentacle and 1x Solomon's Ring. 31)Will Square release sequel to games like Chrono Trigger, Secret of Mana? Yes. Chrono Cross, the sequel to Chrono Trigger and Legend of Mana has been released in Japan. The US version will probably arrive next year. Other games that Square is making includes Vagrant Story, Parasite Eve, Dew Prism and so on. You can expect all to be a great game. However, sadly, the team from DragonQuest will not be helping Square to develop Chrono Cross. As you know, Akira Toriyama (fame for Dragonball) is responsible for the character design in Chrono Trigger. One look at Chrono, and you will notice that his hair, appearance resembles Goku, a character from Dragonball. As Akira Toriyama has to help Enix for DragonQuest VII, he is unable to help Square in the Chrono Cross project. Anyway, you can expect all games to be great! 32)Do you know there is a comic based on Final Fantasy VIII? Indeed, this is true. The comic is being released in Hong kong, and will follow every plot in Final Fantasy VIII. Thanks to Kaze Yagami who told me about the existence of the comics. If anyone wants to know more about Final Fantasy VIII, this is a good chance now, provided you know how to read chinese word characters. Also, the comic can also be found in Singapore. However, you must be warned that the comic can be misleading in certain plots. And, it's not officially licensed by Square and from what i have heard, due to copyrights, the comics have been banned, even in Hong Kong. Right now, i don't think i can find any more Final Fantasy VIII comics in Singapore. The new issues aren't coming anymore... 33)When is PocketStation released in the United States? Probably 2000 or later. Sony hasn't made any announcement yet. You just have to wait and see. 34)I heard that the load times are extremely long for Final Fantasy Anthology/Final Fantasy Collection. Yes. The load times are extremely long, even longer than Final Fantasy VII and VIII. I have Fianl Fantasy Anthology and i think Final Fantasy VI has the longest load times. The long loading is what the Americans complaint about. 35)Where can i find Card Queen in disc 4? You mention it is in Abandon Plains. I have searched almost everywhere and Abandon Plains is just too big. The Queen is found in the escape retrieval pod in Abandon Plains just at the southern most tip of Esthar Continent. It's invisible in the world map. Simply land your Ragnarok nearby and make your way to the southern tip. The world map screen will change to the field screen and you should see card queen. I got several mails, asking me about the exact location of Card Queen. The location is rather tricky. Notice that the major region of Esthar Continent is being surrounded by huge wire frames or walls. It's located just outside this major region in the south. Try going into the main menu and check if you are in Abandon Plains. [Assuming if you are outside this 'major region'!] Then, just land your Ragnarok and walk south. I have to admit i do have problems finding the Card Queen at first. Just be patient! If you simply just walk along the southern tips, you will definitely encounter Card Queen. The location is the same as where you discover Piet in in disc three. Refer to my basic card guide for more details. 36)What's wrong with your Crisis level theory? At Dollet city, when Seifer is at 100% of his HP with the two other remaining party members dead, i can use Seifer's limit breaks all the time. You don't really need to have 84% of his total HP? Bingo! The theory is correct but it's just that you have forgotten something. You did mention that two other members are dead, did you? If you look at the negative status bonus table in the limit break section, you should notice that it will increase your crisis level up by 16%. So, 84% + 16%= 100%. Doesn't that prove the theory? If you still don't believe, try reviving your two other members alive and check if you still can use limit break when Seifer is at 100% of his max HP. Of course, the same concepts applies to everybody, without using any Aura spell. 37)I can't defeat Omega Weapon! He's too strong! I can't believe it. You can actually beat Omega Weapon without using any Hero Drink or Holy Wars Drink or summon a Guardian Force, Phoenix. Refer to the secret section in my basic guide or my weapon faqs if you really need help. If you want to find out how to get Hero Drink or Holy Wars Drink, you can find it in my weapon faqs too or at the additional section. The process of refining is rather tedious and take quite a lot of time. Anyway, good luck! 38)I have forgotten to draw a particular Guardian Force? How do i get the Guardian Force back? [Very Frequently-Asked] If you are playing the Japanese version, you can't redraw it again, meaning you can only use a gameshark. But, if you are playing the US version, you can redraw it from the enemies in Ultimecia Castle in disc 4. This method applies only to the US version. The list of Guardian Forces that can be redraw at disc 4 are Siren, Carbuncle, Leviathan, Pandemona, Cerberus, Alexander and Eden. only. Refer to my US/Japanese/Demo version differences faq if you want to know more about the good and bad points of this redrawing. 39)Is it possible to get Guardian Force, Griever? Very unlikely! It could just be a rumor. Anyway, don't worry about this! 40)What is the use of Amnesia Greens? Basically, all the 16 Guardian Forces can learn only up to a maximum of 22 abilities. Now, in case you think that one of the ability is useless and wants the Guardian Force to learn another useful ability, for example Revive. First, use Amnesia Greens to make the Guardian Force forget that ability. Then, use Phoenix Spirit and your Guardian Force will learn the Revive command. 41)I have sold the Magical Lamp? What can i do? What about Diablos? Sorry, i really don't know. I haven't tried to sell it before. 42)How do i get Proof of Friendship and Mog's Amulet? I don't know. Please don't ask me anything that has to do with PocketStation. I have already stated everything i know about PocketStation in my faqs. I don't have a PocketStation so you have come to the wrong person. I strongly advise you to ask other people around, especially for those who has written a PocketStation faq. 43)How or where can i find all the four Occult Fans and what is the use of them? You can find informations on the four Occult fan in my Basic guide faq or my Boost/Compatibility faq. The four Occult fans tell you hints about certain Guardian Forces, particularly Doomtrain. 44)What's the use of collecting Combat King Magazines, Pet Pal Magazines and Timber Magazines? It lets you learn new limit breaks for Zell and Rinoa. Refer to my limit break section in basic guide faq or my limit breaks faq for more details. Timber Magazines tell you more informations about Laguna. Remember he's a journalist and has been to many places. The timber magazines are basically a record of his journey, nothing much! You can view it by going to the Balamb network in the classroom of Balamb Garden. 45)I can't solve the Obel Lake mystery Hmm.. to make things simple, i suggest you refer to Scott Ong's faq. He has written quite a detailed section on it. 46)How do i get Squall's LionHeart? This is a question which i always refuse to answer because i got the same questions everyday from my mailbox. Just look around and scan through other faqs. 47)How do i get Quistis's Shockwave Pulsar limit break? Look at my basic guide faq on the limit break section or my limit break faq. 48)How do i get Pulse Ammo, Energy Crystal, Dragon Fang, Admantine etc? Again, it's the same thing. Just scan through other faqs. I am tired of repeating it over and over again. 49)What's the use of collecting cards? There isn't really any rewards. However, through Quezacotl's card mod ability, you can convert certain rare cards to some rare items. For example, one is converting 1x Laguna card to 100x Hero drinks, and another one is converting 1x Gilgamesh card to 10x Holy Wars. Both Hero drinks and Holy Wars drinks are a valuable assets, especially when you are fighting against tough bosses like Omega Weapon. Of course, if you are good, you can don't use it. But, don't skip playing the card games just because it does not have any rewards. In my opinion, it's far more rewarding than the lame mini-games in Final Fantasy VII, [Other than Chocobo breeding which i really love it!] in terms of strategic thinking. 50)When did you start writing a faq? It was actually last year in November'1998. I was reading Henry Chan's faq on Tactics Orge and an idea suddenly struck me! At that time, i had just passed my 15th birthday. [Right now, i am 16.] I was playing the US version of Brave Fencer Musashi at that time. Somehow, there wasn't any strategy guides available for the US Brave Fencer Musashi so i decided to give it a try. Though it wasn't a school project, writing a faq is a pretty challenging task for me. My second faq was of course Final Fantasy VIII demo. Since i have the demo disc packed with Brave Fencer Musashi, i decided to start off with my second faq. My third faq will be Final Fantasy VIII, followed by Metal Gear Solid Integral. I am a huge Final Fantasy fan and i imported the Japanese version as well and decided to write a Basic Guide on it. However, there were many errors in my faq since the game was Japanese and special thanks to Kaze Yagami for clearing up my doubts. Between September'1999 and November'1999, i was having a major exam so i stopped writing faqs for several months until December'1999. Right now, i have written quite a few faqs on Brave Fencer Musashi, Final Fantasy VIII, Final Fantasy VIII Demo and Metal Gear Solid Integral, as well as several reviews on my favourite games at www.gamefaqs.com. Feel free to give me any comments! 51)Which game do you think have taking the PlayStation technology to extreme limits? It's either Gran Turismo 2 or Metal Gear Solid. Gran Turismo 2's graphic is truly awesome, with a more advanced Al than its original. But, in terms of graphics, Al, ram memory, creativity, sound effects, music, voices, i will nominate Metal Gear Solid. It's truly an original game. It's not Resident Evil or Parasite Eve style. The setting of the game is quite similar to most Hollywood films and that's what i like about it. [Reminds me of Bond and Jackie Chan.] And then, the ability to view in first person mode, take photos, view in the scope mode are incredible. Metal Gear Solid took around two years to be completed, but sadly, the game can be completed in less than 7 hours. According to Hideo Kojima, he wanted to make a short game for Metal Gear Solid. Hideo Kojima probably felt that there were things left unfinished, therefore returned with the essential "director's cut" called Metal Gear Solid Integral. I suppose you will agree with me that Metal Gear Solid has a lot of potential. Just look at the wish list. It's interesting to see what Konami can do to Metal Gear as technology improves, especially with superconsoles looming over the horizon like PlayStation 2 and Dolphin. 52)Which Final Fantasies have you played before? Do you plan to write any faqs for other Final Fantasies? I have played only Final Fantasy V to VIII. Final Fantasy V was my first Final Fantasy and i loved it. Final Fantasy VI was even better. My favourite Final Fantasy series is of course, Final Fantasy VI. I do hope to write a faq on Final Fantasy VI in future but considering that there are quite a number of faqs already, i guess it's really unneccessary for me to write a Final Fantasy VI faq. 53)Why do you think that Final Fantasy VI is the best? I think all the four Final Fantasies i have played are great. Each game has a different emphasise. The combat systems, storylines are different in each incarnation and it's hard to compare. Anyway, i just share with you some of my opinions. Hmm..i didn't have a chance to play FFIj to FFIVj. Anyway, never mind! Here's my ranking of all the Final Fantasy i have played: 1.Final Fantasy VI 2.Final Fantasy V 3.Final Fantasy VII 4.Final Fantasy VIII Final Fantasy V has a very deep storyline. The Job system is definitely one of the best combat systems. Square took the concepts from the past Final Fantasies and further modified it. There are at least 100+ of abilities, giving more than enough flexibility for strategies. Countless strategies, even more than Final Fantasy VI. Countless sidequests just like most other Final Fantasies. Even the highly strategy-RPG game, Final Fantasy Tactics took the job system from Final Fantasy V. The music is really good and the crystal tune is definitely one of my favourites. The graphic, overall is quite good, considering that it's a game made in 1992. And then, there are flying black chocobo, dragons and so on. Final Fantasy VI has one of the best storylines. It's the first RPG that i played that really handles relationships that well. Well, not love relationship. But, kins [Cyan lost his family], friendship and so on. The story unfolds in a very mature way and each character's destiny is very well described in the game. Each character has his or her own music themes and it's hard to decide who is the main lead character as everyone seems to be so. The games that really come close to Final Fantasy VI in terms of story are Chrono Trigger and Xenogears. The graphic has improved tenfolds over its previous incarnations. Just look at Final Fantasy V and VI and the graphics are asolutely a vast difference. The mode 7 effects in the Phantom Train, Opera scene and so on are very well, making it one of the most memorable game i have ever played. I like kefka's humor too. I think there's no villains that come really close to him, not even Sephiroth or Ultimecia. The combat system, in my opinion is very innovative with abilities like Blitz, Tools. Just like Final Fantasy V, there are certain strategies that you need to use to beat certain bosses and enemies. The combat system, particularly Esper system, is simple enough to understand compared to complex combat system like Materia and Junction. Final Fantasy VII's prerendered background was beautiful but it lacked exploration. The characters were too deformed and the designers weren't able to portray the characters' expressions, feelings, emotions quite well when compared to games like Final Fantasy VIII. The Materia system, limit break system were something very innovative. The highly-successful Materia provides more than enough flexibility to create materia combinations and come out with many different strategies. The intergration of CG was something cool and it makes Final Fantasy VII play more like a cinematic RPG than a traditional RPG. Honestly, i didn't really like the prerendered backgrounds. In some areas, because of the camera view, the character really looks very tiny. [Mainly Cloud!] Combat system moved from 2-D to polygons and Square had to reduce the party from four to three so that more details can be paid to the individual characters during combat system. Nevertheless, Final Fantasy VII has a decent storyline, though it is way too much on the futuristic side. There are quite a lot of sidequests and mini-games like Chocobo breeding, Gold Saucer and so on which i found it really cool! Final Fantasy VIII continues the direction that Final Fantasy VII is. The story focuses around a love theme. The characters are no longer deformed and polygons and are nicely-textured. This allows the designers to portray the characters' feelings, emotions etc through their behaviours, actions, facial expressions and so on. The setting is unlike most other traditional RPGs and creates a new level of maturity. There are more CGs than Final Fantasy VII and it really looks very awesome than Final Fantasy VII. The details on the prerendered backgrounds have been raised. Still, the prerendered backgrounds lack the exploration that 2-D and 3-D polygonal RPGs have. To replace the lame mini-games found in Final Fantasy VII, Square has created a mini-card game in Final Fantasy VIII. Honestly, i didn't think much about the card game until i really got serious in it. You can easily tell that it isn't going to be a simple card game designed for three years old kids, especially with complex rules like Plus, Same and so on. In my opinion, Final Fantasy VIII has a major breakthrough over traditional RPGs. It keeps some of the traditional elements like chocobos, vehicles etc while introducing new concepts like SeeD Ranking, Draw, Junction and modifying existing concepts like Guardian Forces by introducing concepts like compatibility, Boost and so on. Which RPGs you have played so far do not have the MP system, armour and so on? Perhaps, only Final Fantasy VIII. Sadly, Final Fantasy VIII is still not flawless. The Junction system allows you to customise your characters using magics, the first of any RPGs but because of that, the Draw system has to be introduced. The draw system is mainly what most people complaint about and a reason why most people prefers the traditional MP system. Tired of drawing magic spells. Me too sometimes! But, think about it, if magic is not measured in 'quantity', meaning how many magic spells are stocked, how are you going to introduce the Junction system. The music, in my opinion, is quite good, especially with 'Eyes On Me' around. Somehow, the tunes weren't that catchy as the past Final Fantasies and not everyone can appreciate it. Liberi Fatali is an example. It has a lot of meanings in it but... These are just personal opinions. Feel free to comment. 54)I have read many reviews written by you. So, how do you write a review and when writing a review what should i look out for? Your personal feelings toward the game. Just write whatever you think about this game in your review. Don't worry about what others said in their review. Just provide enough evidences to support your reasonings. Of course, you can read a few other reviews on a particular game as some samples for you before you write one on it. But, please write an original review. It's best to minimise any grammatical or spelling error and write in clear, concise English, if possible. Gamefaqs really need a review editor. Basically, most of the reviews i have read in gamefaqs have some grammatical errors and spelling errors. The same applies to mine as well. If you have read any game magazines like EGM, Gamepros, you will notice some trends. First of all, the previews are usually longer than the reviews and most, if not all, reviews are pretty short and are usually less than 200 words. Secondly, the gameplay is almost always about the same score as the graphics. Why? Simple enough! Stiff competition! In order to remain competitive, a game magazine must release as many latest news, reviews, screenshots, previews on the latest game. Space and time are two important factors. Reviews must be short so as to allow more pages for other feature coverages. And, it's unfair if one game review is extremely long and another one is too short. And to release reviews on the latest games as soon as possible, the reviewers can only judge on the graphics and the few hours of time they have spent. Surely, you wouldn't want to read a review about two or three months after the game has come out, right? I understand that! Like what Dingo Jellybean said in his Final Fantasy Anthology faq, make the graphics the least important. I do understand why Dingo Jellybean said in his Final Fantasy Anthology that he hates reviews written by EGM, IGNPSX and so on BUT i do understand why game magazines must have short reviews. And, it doesn't mean that the reviewers at EGM aren't expert reviewers. The choice of words, vocabulary used are definitely better than most reviewers at gamefaqs. And, when you review a very old game like Final Fantasy Anthology or any other Nes, SNES system or even earlier games, before you give a score on the graphics, think whether which year the game was made. Why? Take Final Fantasy Anthology as an example. Final Fantasy V was made in 1992 and Final Fantasy VI was made in 1994. Both games are pretty old and obviously turn paler in comparison now than in those days. But do a serious analysis! Both Final Fantasy V and Final Fantasy VI were made many years back. Were there any games that could come close to these games in terms of graphics in those days? If you think it this way, your review will be rather fair and unbiased. Just some words of advice. Whenever you review a RPG game, do not complain about the high enemy encounter rate. I hate fools saying this. This shows their ignorant and tells people that they have never played an RPG game before. Yeah, walk about three to five steps and you will encounter some random enemies...very fustrating like this..makes the game bored..blah..blah..blah. This is totally a load of craps. If you think like this, then you are not fit to write a review and NOT EVEN FIT to play any RPG. I mean, what's wrong with high enemy encounter rate? Take a look at traditional games like Final Fantasy V, VI or even other game series like Breath of Fire, Lufia and so on. The enemy encounter rates are much higher than most modern games today like Final Fantasy VIII. People still play those traditional RPGs in the past and even TODAY. Final Fantasy Anthology is a perfect example. So, what's the big deal here? Does that mean that RPGs in the past can have high enemy encounter rate but not in modern games? Do you mark the game down just because of that? This is totally unbiased and unfair. So, talk about style of reviewing a game. Before that, make sure you have played at least five hours on a particular game or have completed it. Make some analysis on the game and be clear with what you are going to say. Now, back to the style of writing a review. I used to break the my reviews into several parts like graphics, music, sound, storyline, gameplay and so on. Later on, i found that writing in this style, it's quite hard to put down everything i want to say. [I am not sure about you.] If you read my latest reviews like Thousand Arms, Final Fantasy VIII and so on, i decided to break my reviews into paragraphs and then write the scores such as graphics, music, sound, gameplay and so on at the end of my review. Each paragraph will have one main idea, perhaps one will describe about the combat system, one about the storyline and so on. I strongly believe it's more effective this way, at least for me. I don't know about you because i am not you. Of course, if you are really interested in writing one review, you can consult some Master Reviewers like Dingo Jellybean or almost everyone on the top 20 reviewer contribution page. Don't get dishearted if your first review isn't ^. As you keep on writing game reviews, you will get better and better. Who knows? Maybe, someone working in a game magazine is interested in hiring you! Haha! Good luck, anyway! 55)Can i post any of your faqs or reviews in my website? Sure you can if you want to. But, please send me a e-mail, giving me your website URL, what the website is all about and so on. Of course, you must give me credits and promise that the contents will not be unaltered and you will check out www.gamefaqs.com every month to check for any new updates. But, this applies only to non-commercial webpage. As for any commerical webpages or any publisher working in a game magazine, he or she has to send me the e-mail first, asking for permission. And, before he or she can publish the informations, he or she must send me the final 'product' and if i am happy with it, i will agree to his or her request. Of course if anyone wants to convert my faq into HTML, he or she must show me the final 'product' first. I guess that's fair because you do not want all your hard work to be taken by someone else and let him or her gain the credits and not you. I hope you can understand that. Most importantly, be sure to check for new updates. It's no use if the faqs are posted but not updated. ----------------------------------------------------------------------- ======================================================================= IX)Credit ======================================================================= Myself -For typing, and almost everything you see here. Kaze Yagami -For telling me about Armageddon Fist. -For telling me about Crisis level. -Providing me ways of defeating the Omega Weapon. -For telling me the difference between Trial version. -For editing and correcting the mistakes of the lyrics of Liberi Fatali, as well as doing the translation. -For Ragnarok Specifications in the exclusive features section. -For Balamb Train Specifications in the exclusive features section. Heero Yuy -Helping me how to get G.F Eden from Omega Weapon. -Telling me how to get LionHeart. -For advice on beating Omega Weapon. -For allowing me to publish the lyrics of eyes on me. StevenBruck -For the list of refining process to get Hero and Holy War Drink. -For telling me the difference between Trial version. MoogleKng -For telling me about the hidden save point just before fighting Ultima weapon. X. Calibur -For telling me about the hidden save point just before fighting Ultima weapon. -For telling me that Triple is a better spell to junction to Speed than Haste. -Sorry for losing your e-mail. Please e-mail me again and i will clarify your identity and give you proper credit. Jeff "CjayC" Veasey -The webmaster of www.gamefaqs.com. -Thanks for hosting all my faqs and reviews. -Thanks for making me a contributor page. Final Fantasy:Worlds Apart -For the PC requirments to play Final Fantasy VIII on the PC. SquareSoft -For adding Ultima Weapon [From FFVII] and Omega Weapon [From FFV] to FFVIII, providing more challenge. _______________________________________________________________________ ======================================================================= X)Copyright Protected ======================================================================= Copyright Protected. 1999. All Right Reserved. This faq is written by Yee Seng Fu. (Yu Shenfu) No Part of the content can be reproduced without the prior writer's permission. This faq is only allowed for individual use and can never be allowed for any commercial purposes or be published in the form of magazines, articles. No part of the this faq can be re-edit without the writer's permission. This faq is original. Anyone who wants to link this faq to his or her own site must seek permission from the author first. If you have any enquires, feel free to contact me at ysf@pacific.net.sg or through ICQ:25076522. Visit my site at http://www.geocities.com/TimesSquare/Portal/7933/ Anyone who has violated the agreement will be severly dealt with. All the contents that are inside this faq cannot be reproduced in any way, shape, or form (Whether it is physical, electronic or otherwise) aside from being placed on a freely-accessible, non-commerical webpage, provided that it is original, unedited and altered format as well as seeking my permission. This faq cannot be used for any profitable purposes, even if no money is involved in it or for promotional purposes. Neither can it be used as any sort of commercial transaction or given away as some sort of bonus, gift, present etc. Giving away this faq as an incentive to attract buyers is prohibited or forbidden. This faq cannot be used by any publishers, editors, employees or any associates etc of any company, group, organisation, business or any other associations. It cannot be used in any game magazines, guides, books etc or in any other form of printed or electronic media in any way, shape, form (that includes reprinting, reference, inclusion) without the express written permission of the author, myself. This faq is owned and created by me, Yee Seng Fu. If you feel that, reading the faq like this is a bit tedious, especially when you have to look at the computer and play your game, you are allowed to print the part or whole of this document out, but the printed copies can only be for personal use. All Rights Reserved. SquareSoft is a registered trademarks of Square Co.Ltd. Final Fantasy and SquareSoft are registered trademarks of Square Co.Ltd. Licensed By Sony PlayStation. PlayStation and PlayStation Logo are registered trademarks of Sony Computer Entertainment Inc. -----------------------------------------------------------------------