111111 11 11 11 111 11 11 11 111 11 11 11 11 11111 11 1111 11 11 1 11 11 11 11 11 111 11 11 11 11 11 11 11 11 11 111111 111111 111 11 11 111111 111 111111 11 11 11 11 11 111 11 11 11 11 11 11 11 11 11111 11 1 11 1111 11 11 11 1 11 11111 1111 11 11 11 11 111 11 11 11 11 11 11 11 11 11 11 11 11 11 11 111111 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 11 111 11 11 11 VER 1.2 This Final Fantasy logo and walkthrough is created by me=>Ticke. This walkthrough is a basic walkthrough. Hope you will find it useful. If there's any problems, errors or new info do not hesitate to e-mail me at ehakal@hotmail.com. This guide may be distributed freely but strictly not for commercial use. Give me some credit too for this little effort of mine if you use part of the informations from this basic guide. Have a nice game play!...(Psst...psst...I'm sure you will!) NOTE: This walkthrough does not include strategy to defeat boss. But if there's any request on that I might think about it! :) 111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111 --------------------------------------------------------------------------------------------------------------------------------------------------------- Ver. 1.0 - All of the basic guides 1.1 - Disclaimer has been updated - X-ATM092 trick to get 50AP - Information on Sorceress Edea in Disc 2! - You doesn't have to fight Seifer at all in Disc 3??? - Fast way to kill monsters inside RAGNAROK(guaranteed by me!) 1.2 - Clear up some mistakes/confusions - Other places you can visits - Where to find GFs 111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111 Disc 1 --------------------------------------------------------------------------------------------------------------------------------------------------------- After FMV you'll end up in the infirmary inside Balamb Garden. In there you'll meet 3 person: 1. Dr. Kadowaki 2. A mysterious young lady (you'll find out later on the game) 3. Quistis (your instructor) After that you'll be walking with Quistis to the CLASSROOM on 2nd floor. Quistis will do a little talking and ask you to meet her later on(about your field test in Fire Cavern). Before talking to her access STUDY PANEL in front of your seat. Learn everything you can from it and after you finished with it equiped GF SHIVA and GF QUEZACOATL. Talk to Quistis and she'll tell you to meet her at the FRONT GATE. Take the lift and head for 1st floor. There's a map. Use it to go directly to the FRONT GATE. Meet Quistis and off you go. FIRE CAVERN is located eastside of Balamb Garden. You can gain some experience before going into FIRE CAVERN. Once you're there chose a time limit. Enter the cave and beat GF IFRIT. Once you have beaten him, he'll join you. Go out and head back to BALAMB GARDEN. Once you're in the Garden, head for DORMITORY. Change your clothes and meet Quistis on 1st FLOOR LOBBY. You'll be introduced to Zell and Headmaster Cid. Seifer(group leader) is there also. You guys will be on a mission in DOLLET CITY. Head out to the PORT at BALAMB TOWN. You'll board a ship bound for DELING CITY. Inside the ship Xu will brief you on your mission. The ship will land at LAPIN BEACH near DELING CITY. Once you arrived, head for CITY SQUARE and secure the area. Later Seifer will decide to head for COMMUNICATION TOWER. Follow his order. Selphie will meet you guys when you're there. She's looking for Seifer. Head for the TOP of COMMUNCATION TOWER. At the top, you'll fight BIGGS and WEDGE. A monster(ELVORET) will blow them away after you defeat either one of those 2 guys. Draw from ELVORET to get GF SIREN. After that beat him. After the fight, Selphie will tell your group that you guys need to assemble at the SHORE at 1900Hrs. Well you heard what she said and head for SHORE. On your way Biggs will activate a machine(X-ATM092) to hunt you down. Run away! and you'll be on your way home to BALAMB TOWN soon. NOTE: You can gain 50AP from that X-ATM092. Attack that machine till it repair itself. After that continue to attack(about 5000 total damage) it until its body reaches the ground. Then escape. Becareful because you have a limit time to escape. The ship arrives at the port. You have time to do a little exploring and then head back to GARDEN. After that go to 1st FLOOR hallway near LIBRARY and talk to SEIFER. Seed tests result will be out after that. Once you got the results, you'll go to a party and meet a girl (you'll find out later on the game) Early tomorrow, you have a new mission. Head outside the building. After Zell arrives, you will be brief on your mission in TIMBER. Before you go to RAILWAY STATION in BALAMB TOWN talk to Cid and he'll gives you a MAGIC LAMP. Use from ITEM MENU to get GF DIABLOS. Be sure to save the game before you use the MAGIC LAMP unless you're cofidence in defeating it, GF DIABLO. On your way to TIMBER you'll be brought to LAGUNA PAST MEMORIES. Play through the scenario and you'll be back to yourself again. Not long after that, you'll be arriving at TIMBER. Talk to WATTS and tell him the password (any password will do even if it's wrong) and you'll board a FOREST OWL's TRAIN. Inside the train you'll be brief on your mission to kidnap GALBADIAN's PRESIDENT. After that, move on with the kidnapping plan. Unfortunately you guys kidnaped a fake president. Kill him and he'll turn into a monster. Kill it too. After that, you'll head for TV STATION in TIMBER. In TIMBER, where you'll meet ZONE WANNABE head east. Walk all the way and go down the stairs (near entrance to railway station) to the PUB. Inside the PUB talk to the DRUNK GUY and tell him about his card (you'll get the card by defeating 2 GALBADIAN SOLDIERS) or buy him a drink (you get to keep the card. Eventually he'll let you walk through the back door leading to TV STATION. A short scene follow on your way to TV STATION. After that, head for FOREST OWL's LEADER HOUSE (next to TIMBER MAGAZINE OFFICE). After a while staying at that place, your group decided to go to TRABIA GARDEN. Head for TIMBER RAILWAY STATION (near PUB) and you'll be on your way to TRABIA GARDEN. The train will not head directly to the TRABIA GARDEN (So, you need to stop at EAST ACADEMY STATION). Then walk your way to TRABIA GARDEN. When you walk through a forest between 2 canyons you be taken back to LAGUNA PAST MEMORIES or DREAM WORLD again. As usual walk your way through the scenario. In the scenario you can set a trap using 3 hatches, activate a device to open up other area?(that device looks like a old air bomb) and lose an old key. After the scenario, you be on your way again. In TRABIA GARDEN you can explore the garden a little bit before going to 2nd FLOOR RECEPTION ROOM. After a while in the reception room, head outside the garden building where MARTINE will meet you and tell your new assign mission to kill SORCERESS EDEA. Irvine will be added into your group and move out to the nearest RAILWAY STATION outside TRABIA GARDEN. You'll be going to DELING CITY to meet GENERAL CARAWAY. A guard will ask you to get a STUDENT ID No. (it's random) in THE TOMB of UNKOWN KING eastside of the city before you can meet GENERAL CARAWAY. In the tomb you can also get GF BROTHERS. An easy way to go around the tomb is to walk right or east everytime you reach a '+' JUNCTION. If you did this right you'll meet and fight SACRED, find a FLOOD GATE to flush away the water surrounding the middle of the tomb, a MECHANICAL DEVICE to lower a BRIDGE connected to the king's tomb and your way out of the tomb. After you're out enter the tomb again. This time just head straight and eventually you'll meet up with SACRED again. This time you'll have to fight SACRED and his brother MINATOUR. After defeating both of them, they'll join you. Now you have GF BROTHERS. After getting what you need (STUDENT ID No. and GF BROTHERS) head back to DELING CITY again and answer the guard question. Then you'll meet GENERAL CARAWAY. He'll tell you what you need to do to kill the SORCERESS. After that, your group will be divided into two: 1. Squall and Irvine 2. Quistis, Zell and Selphie As the parade is on its way, Quistis felt sorry for being a little rough on Rinoa and decided to go back to apologize to her. Bad luck struck the 2nd group (they were locked inside a room). Find a way out by examing the PAINTING in the room. Take a GLASS from the shelves and use it on a STATUE in the room. A secret door will open and head back to your post. RINOA SCENARIO: You'll be taken to a place outside the PRESIDENT's RESIDENCE. There's a truck near by. Climb on the crates and head up to the SORCERESS ROOM. There's a SEWER LID near the truck that can be open. Inside you'll find a WEAPON MONTHLY MAGAZINE - MAY ISSUE. 1st GROUP SCENARIO: The parade has started. you will walk among the through the crowd to the place where the TRUCK is located. Climb up through the crates and enter the building. Save Rinoa 2 monster. Draw from the monster to get GF CARBUNKLE. After defeating the monster, head for the HALLWAY where a HATCH is located. Enter and get ready. 2nd GROUP SCENARIO: You are now in the sewer. Find you way out by: 1. Facing the gate and press X 2. Facing the water wheel and press X Walk around till you find a SAVE POINT ( a ladder is to the west of it). Climb up to the top and get ready to pull the GATE SWITCH. 1st group failed and you have to fight her yourself. But before fighting the SORCERESS you'll have to fight with SEIFER one on one. After that defeat the SORCERESS. 111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111 Disc 2 --------------------------------------------------------------------------------------------------------------------------------------------------------- You be taken to LAGUNA's PAST MEMORIES again. Ellone will come and ask you to go to RAINE's HOUSE (nextdoor to where you live).You'll meet Kiros your old friend and both of you will patrol the area. After finish with the patrolling head back to RAINE's HOUSE. You will accidentally listen to girls talk. Then talk to Raine and she'll ask you to wait in your house before lunch is served. Do so. Now you're in the DESERT PRISON. You'll be looking for a way out and get the group weapons back. After doing so, head for 13th FLOOR to find SQUALL (a few moombas are waiting outside). After that you'll be escaping using a crane. Unfortunately, you came to a dead end when you reached the ground floor. You'll head up again and will meet up with Rinoa and Irvine. Form 2 group. 1st group will head up to the top while the 2nd group hold ground. Once the 1st group reaches the top, 2nd group will head for where the crane stopped. 1st group will operate the crane from the top. Then the 1st group will head out and get ready for a fight. After that a scene will be shown. Now you're out of the DESERT PRISON. You have new problems. Sorceress Edea plans to attack both Balamb and Trabia Garaden. Now form 2 group. 1st GROUP SCENARIO: 1st group will head for MISSLE BASE. Head northeast of Desert Prison to MISSILE BASE. You have to use the vehicle to get inside the base. Then enter the building. There are 2 doors and both are locked. The door to the right can be opened with a ID CARD(you have it). Enter and head for MISSLIE ROOM (don't get inside yet). Head straight for a way BELOW/NEXT STAIRCASE near the missile room. There 2 maintainance soldier inspecting something. Talk to them and they'll ask you to inform a soldier inside the MISSILE ROOM(he's inspecting the missle). He'll tell you that he's not finished with the inspection and ask you to tell those 2 soldiers to go ahead with inspection in the CIRCUIT ROOM. Instead the 2 soldiers will ask you to help them out. Do so and do some damage in the CIRCUIT ROOM. After that get out of the room. Some soldiers will spot you on your way out. Chose option 1. FIGHT(will blow away your disguises) 2. THINK OF AN EXCUSE (won't blow away your disguises). Different storyline will occured depending on your choice. FIGHT: Your disguises have been uncovered. Head for MISSILE CONTROL ROOM. In the room you'll have to fight some soldiers. After the fight, find a way to cancel the missile attack. Then go to another room where self destruct control is located. After that get out to the nearest door on your left. A wounded soldier will mess with the control and missile attack is on schedule again. You have to go back to the MISSILE CONTROL ROOM. On your way, you'll meet that wounded soldier near the stairs. You'll have a conversation with him and he'll ask you a question 'why are you doing it?'...Answer you're doing it for everbody and he'll gives you his ID CARD. I don't know what will happen if you choose other options(save first eh?...). Use the ID CARD to access the MISSILE PANEL/COMPUTER in front of you. Select TARGET and set the ERROR RATIO to the highest and UPLOAD the data. Do this after you have chosen the MISSLE with infrared sensor?(looks like a jet plane). NOTE: if you choose other options when answering the Galbadian Soldier He will still gives you his key card to access the missile control panel. EXCUSE: You'll get away by lying to the soldiers. Now head for MISSILE ROOM. The power is down due to the problem you caused in the circuit room. A soldier will ask you to help them push a missile to its compartment. After doing so,go outside the room and access the MISSILE PANEL/COMPUTER in front of you. Select TARGET and set the ERROR RATIO to the highest and UPLOAD the data. Do this after you have chosen the MISSLE with infrared sensor?(looks like a jet plane). After that go to the MISSILE CONTROL ROOM. You'll end up in a fight. After the fight, find a way to cancel the missile attack. Then go to another room where self destruct control is located. After that get out to the nearest door on your left. After you out of the building, you'll have to fight a machine and some soldiers after you destroyed the machine. After the fight look around the missile base for a way out. Then a scene will be shown. 2nd GROUP SCENARIO: You're back in BALAMB GARDEN. Outside the building you'll see everyone running around. Talk to GARDEN FACULTY and he'll ask you wether your with CID or NORG(true ruler of the garden) side. Choose CID and garden faculty will summon monster to attack you. Enter the building. Explore every place on 1st FLOOR (either clockwise or counter-clockwise). After doing so, go to the LOBBY. You'll meet XU. Go after her and she'll tell you where Cid is. Talk to Cid about the missile attack and he'll give you a key. Use it on the lift to access the lower level of the garden building. When the lift stopped, examine the lift button. After that, look for a SQUARE SHAPE HATCH on the elevator floor. Do not block it otherwise it won't open. After you open the HATCH in the lift, use a ladder and head down to a room. Face the control and press X. Doing so will grant you access to the lower level in the building. Go down the ladder and head west. You'll see another ladder that lead up. Climb it. The ladder will fall and you will drop to a room. Examine the control in that room and you will have access to the lowest level in the building(power room). Go down. Once you're down, there's another ladder on your left(open the small gate first). Use it to go down. There's a save point downstairs and a LEVER nearby. Pull the lever and a door will open. Enter that room. Before you enter the room, you'll have to fight 2 monster. Then inside the room, examine the control a few times and whoala!...the generator is running. A scene will follow later on. You'll be on the bridge later on automatically. Take a look outside the garden(door located on 2nd floor). A scene will follow. A GARDEN FACULTY will meet you and ask you to meet NORG on LEVEL B1. Take the lift and go to LEVEL B1. You'll talk to NORG and eventually you'll have to fight him. Draw from NORG to get GF LEVIATHAN. After defeating NORG, look for CID(he's in INFIRMARY). Talk to him and then leave the room. Near the Lobby, Xu will meet you and tell you that a ship has landed outside garden. Go to 2nd FLOOR to see who it is. Cid will catch up with you later on and ask you to find ELLONE(she's in LIBRARY). Talk to Ellone. A scene will follow later on. You'll wake up in your room after that and the garden will hit a place called FISHERMAN's HORIZON(FH). Cid'll ask you to go to FH to apologize about the accident and to scout or explore the area. Once in FH look for the MAYOR(in the middle of the town). After talking to the mayor, his wife will come after you and tell you that Galbadian soldiers are here because of you. The mayor will try to talk to them. Follow the mayor because you'll have to save him from Galbadian Soldiers later on. Fight and defeat the Galbadian soldiers. Then a machine(the one that fought 1st GROUP in MISSILE BASE) will come and fight you. Defeat it and you'll meet with the 1st GROUP members. All of them except for Rinoa and you will stay while the others heads back for the garden. After exploring the city, head back for garden. On your way, you'll meet Irvine and talk. Then both of you will go back to garden. In the garden look for SELPHIE. She's in the QUAD. Talk to her. After you finished the conversation, you'll talk to Cid on the bridge. Then, the whole group except Squall will discuss about a party. Choose any instruments you like. After that the party starts. Rinoa will invites you to the party. Both of you will have a little talk. After the party, you'll wake up in your room again. Head for the bridge and your group will decide to head back to BALAMB CITY. Go there(you can do some exploring first if you like). Once you arrived in BALAMB CITY, you'll notice that Galbadian soldiers are everywhere in the city. Talk to the soldier guarding the entrance and talk to other townfolks. A short conversation will follow if you talk to the guard a few times. He'll eventually permits you to enter in the city. Go to ZELL's HOUSE. Head for the hotel and talk to the soldiers outside the hotel. They'll ask you to look for the captain. After that head for the PORT. Talk to a soldier(he's squatting on the floor and a dog is nearby) and head back to ZELL's HOUSE. Zell's mother will tell you that someone has just used the kitchen. Head back for the PORT again and talk to the DOG. The dog will run to the railway station. Follow the dog and you'll find the captain. After finding out who the captain is, head for the hotel. Outside the hotel you'll fight Raijin and some Galbadian soldiers. After defeating them, you'll go inside the hotel and finds out that Fujin is there too. You'll have to fight her too(Raijin will come and help her). After they are defeated, they'll run away. You'll be back on the bridge again. Your next destination is TRABIA GARDEN. Once you're there, Selphie will go in alone. Follow her inside. Explore the garden. Go to the westside and you'll come to a basketball courtyard. Try to leave the screen and Selphie will come and a scene will follow. A childhood memories will be brought back to you all party members. After the scene your group will decide to head for EDEA's HOUSE( or the orphanage where your party members once lived in). A surprise is waiting for you when you reached EDEA's HOUSE. You can't enter the house, instead head straight for the GALBADIA GARDEN (located above a nearby forest near the orphanage). A short scene will be shown. You are on the bridge and Nida will ask you to give orders/speech. Then head for the QUAD. Once there, Zell will ask you/Squall to give your/his ring to him. After that Rinoa will come. Talk to her and move out. You'll be back at on Bridge. Then you'll switch to Zell. Go to the left(a stage is located there). A scene will follow(something happened). Go and find Squall for help. At the LOBBY you'll find squall and other members. Follow then to the building entrance. You'll form a new group. After that an announcement will be made to ask you to go to CLASSROOM. Get ready for a fight. After the fight talk to a seed candidate. Then an announcement will be made again asking you to head for the BRIDGE. Dr. Kadowaki is there waiting for you. A conversation will start and then you'll give a speech. After that, you'll have to go and save Rinoa. Head 2nd floor. A girl is near the lift. Talk to her and help her to get a kid back(the kid is located near the EMERGENCY EXIT). Talk to the kid and a Galbadian soldier will budge in through the door to the 2nd floor corridor. Press X while facing the EMERGENCY EXIT and options will be shown. Pick "find a way out" (1st option) and open emergency exit(2nd option). Both of you will be fall/thrown out of the garden. Defeat the soldier and you'll use the machine to save Rinoa. Then head inside GALBADIA GARDEN. Inside the garden you'll meet up with other members. Explore the garden(you'll need to find KEY 1, KEY 2 and KEY 3). GF CEREBRUS is located at the main hall. Defeat him and he'll join you. Using KEY 3 on the lift will lead you to Seifer and Sorceress Edea. You'll only have to fight Seifer here. Defeat him and Sorceress Edea will escape to the AUDITORIUM. Use the lift to go down again and head east. You'll come to a circle corridor. The auditorium is opposite the way you came in. Enter and fight Sorceress Edea(you'll have to fight Seifer first). Draw from Sorceress Edea to get GF ALEXANDER. After defeating them, something will happen to Rinoa and she'll be unconscious. 111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111 Disc 3 --------------------------------------------------------------------------------------------------------------------------------------------------------- You'll wake up in your room. Head for the INFIRMARY where Rinoa is staying unconscious on the bed. The an announcement will be heard. You need to head for the brigde and new destination is EDEA's HOUSE(the orphanage). Get inside the house and talk to Cid. Head outside the door on your right. Talk to Edea(not sorceress anymore). After you finished talking to her, try to leave and the conversation will then continue. Then you'll be back at the garden. Go and see Rinoa again in the INFIRMARY. You are taken back to Laguna's past again. A scene will be shown. A real dragon will show up instead of Kiros disguising as one. You'll have to fight it(same fighting game as the one with Galbadian soldier on 2nd floor). After that run and you'll meet up with that dragon again. Get ready for a fight. A scene will be shown after the dragon is defeated. Note: During this scenario, I found out that WARD will be in the scenario depending on your progress in the game. Usually only Laguna and Kiros will be in the scenario...or maybe not??? After that you'll be back to yourself again and decided to find Ellone whereabouts. Head back to EDEA's HOUSE to find out where Ellone is. Edea's will give you a letter and head out after that. WHITE SEED's SHIP is located in the CENTRA REGION. The ship is docked near an U SHAPE ISLAND(looks like a U SHAPE CRESENT located northeast of Edea's house). Just head straight to the ship and you will board it. You'll talk to the SeeDs and then leaves you alone. Look for their leader and show him the LETTER that Edea gave you. Only then the leader will tell you Ellone whereabouts. Then get off the ship. Head for the INFIRMARY again to see Rinoa. After that head for FISHERMAN's HORIZON(the only way to get to ESTHAR CITY). You'll be in a railway road carrying Rinoa. After a while you'll stop and then continue on. Then you'll reach a railway stop where you'll meet with other party members. All of you will head to Esthar together. Walk till you see a light blue terrain in oval shape. Then you'll talk to group members and decide to pick 2 other group members to Esthar. Walk straight ahead. When you reach another screen, walk straight again. After that you'll come to a place with a draw point on your left. Walk straight ahead. Then, either head east to a save point or west where you'll encounter a skeleton monster. After defeating it, head east where you'll notice a flickering screen. Face north and press X until you find a switch. Use it and a tunnel will show up. Enter. Once you're in enter the door or access the panel on your left. You'll be taken into the city entrance. Head straight and you'll be taken to the city premises. Just after that, you'll be taken back to Laguna's past again. You'll be in Esthar city(research center). You and your friends have been forced to work. Talk to the Esthar soldier near the lift. Later, an Esthar soldier guarding Kiros and Ward will call for the other Esthar soldier near the lift for help. Now talk to the moomba. A small conversation will follow. After that an Esthar soldier will come out from a room on your left. You'll have to fight him. Then Kiros and Ward will come out from that room too. Esthar soldier will surround you from both sides and a battle begins. After that use the lift to where Dr. Odine is located and head east to go outside. You'll ask about Ellone whereabouts and will go inside to see Dr. ODINE again(he's located at where you first started this scenario). He'll tell you where Ellone is. Go outside again and you'll take a car to Lunar Lab. Once inside the lab, you'll have a fight and then use the lift to go to the lab control room. Defeat the soldiers and Press buttons on the PANEL loacted on your right. Doing this will unlock the door where you first came in. Leave the room and take the lift to go back to where you came in. Enter the door located in front of the lift. A scene will follow. You're back to yourself again. A car will come and take you into the city. You'll be in a room. Talk to PRESIDENT's AID(wearing green and white color clothes) and he'll tell you to go to LUNAR GATE(you can explore the city before heading to LUNAR GATE). Rent a car or walk your way up to LUNAR GATE. Once you're there, head inside the building and a girl will lead your way to a room. There you'll have to choose a member to go to the space station with you and Rinoa. A scene will follow. Now you'll switch to other members. Head outside the building(you'll heard a noise on your way out). You will decide to see Dr. Odine about the strange incident(the noise that you heard). Dr. Odine is located in ODINE's LABORATORY. Talk to the person outside the lab and he'll let you in. Talk to Dr. Odine and he'll tell you what's all about. There will be 3 contact point: 1. center of the city street (1500 -1200) 2. where 2 skyways located (1000 - 0500) 3. north of Shopping Mall(an orange skyway is above it)(0300 - 0000) After you have contact with Lunatic Pandora, a Galbadian soldier with jump out of it to fight you. Then you'll enter the Lunatic Pandora. Walk around until you encounter a robot and you'll be thrown out. A scene will follow. After a scene on the space, you'll land on the space station. Talk to a guy near the door. After that take Rinoa with you and follow the guy you talk to just now. Talk to him again when you in another room. There's a door in that room. Take Rinoa in there and she'll be put in a capsule. Then head out of the room and head north. You find stairs on your left and control room on your right. Go to control room first and the go to the 2nd floor (use the stairs). Head south to a room where Ellone is located. Talk to her and head out. On your way to see Rinoa, an alarm will be heard. Ellone and a group member will head for control room, while you will go and see what happened to Rinoa. Rinoa is being possessed and will head for control room to atempt Sorceress Adel release. After that she'll head for 2nd FLOOR LOCKER ROOM. Follow her. After seeing her heading out to the air lock, use the locker located on the north side. The head out ot the air lock. Try catching up with Rinoa. But eventually failed. Go back to see Ellone. Then everyone in the room will head for the escape pod. Inside the pod, you'll ask Ellone to take you back to Rinoa's past. A scene will follow. After that, you'll try to go out into the space to save Rinoa. Try to keep Rinoa on the screen to save her(use directional buttons to do it). After saving Rinoa, both of you will float around for a while and will encounter RAGNAROK(a space ship). You'll get inside the ship. Inside the ship, you'll have to defeat monsters to be able to go inside the control deck. Defeat the monsters in PAIRS. There's 2 purple, yellow, green and red monsters inside the ship. After all monsters are eliminated, go to 2nd floor where you encounter a green monster between 2 doors and use the lift(where the green monster is standing) to go to control deck. After you're inside the control deck, a scene will follow plus a song :) NOTE: To easily kill those monsters, try killing the monsters by these order => 2 PURPLE, 2 RED, 2 GREEN and 2 YELLOW. Easy isn't it! Ragnarok has landed on Centra Region. Rinoa will be taken away and you'll go back to the ship again. Head to where the lift is located. Don't get on it. Instead head for the door on your left. Your other group members will join in later on. There will a conversation between you and them. You'll decide to save Rinoa. After that Selphie will fly Ragnarok. Go to the CONTROL DECK and your off to save Rinoa in SORCERESS MEMORIAL. On you arrived, get inside. The 2 Esthar soldiers will let you in. Then talk to the people inside and get inside where Rinoa is being held. A scene will follow. You'll be back on Ragnarok. A destination will be decided. Go to EDEA's HOUSE(orphange). Once you are there, don't get inside the house. Instead head west. You'll wait for Rinoa and talk to her. Then Zell will come and inform you that the Esthar President wants to hire SeeDs. You'll head back again to Ragnarok and will be on you're way to ESTHAR CITY. Once you're there, head for PRESIDENT's ROOM(2 Esthar soldiers are guarding outside). In there you'll meet Laguna, Kiros and Ward. Talk to Laguna and he'll tell you everything. Then Dr. Odine will come to tell you about Time Compression. After all the talking, time to save Ellone. She's inside LUNATIC PANDORA. So, head there using Ragnarok(just head straight into LUNATIC PANDORA using Ragnarok). After you got inside, Fujin and Raijin will welcome you by getting into a fight. After beaten them head in. You'll meet Biggs and Wedge again(for the last time). Head inside a door on your left. You'll meet Fujin and Raijin again. They won't fight you but will send a machine to do the dirty work. After defeating it, head inside where you'll find Seifer(on a stage), Fujin and Raijin. Fujin and Raijin will leave it up to you to deal with Seifer. Go and fight Seifer. After he's defeated, he'll Kindap Rinoa to resurrect Sorceress Adel. NOTE: If you have GF ODIN then you don't need to fight Seifer at all inside LUNATIC PANDORA. At the begining of the battle, GF ODIN will attack Seifer and will be defeated by Seifer. Then GF GILGAMESH will appear and replace GF ODIN. Then the battle begins. You don't have to fight him if you don't want to. Just wait for a while and eventually GF GILGAMESH will appear again and attack Seifer. Seifer is defeated...but he's stand on the ground again and kidnap Rinoa to revive Sorceress Adel. 111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111 Disc 4 --------------------------------------------------------------------------------------------------------------------------------------------------------- Now Sorceress Adeal is alive and you'll have to fight her(along with Rinoa). Becareful not to kill Rinoa on the process of defeating Sorceress Adel. After Sorceress Adel is defeated, Laguna and Ellone will come to begin the Time Compression process. A scene will follow. You'll be taken to various places to fight fake Sorceress Ultimecia(don't worry, it's easy). You'll fight a monster in the end. After that you'll be taken to EDEA's HOUSE. You'll find White SeeDs lying around on the ground. Find a way to the BIG CHAINS. You'll be taken to a big chains. Walk up to Sorceress Ultimecia castle(there's a dimensional doors on your left). After that you'll reach the castle and other group members will join you. All of you will go in. Unfortunately when you're inside the castle, you're abilities will be sealed off. To break it you'll have to fight 8 monsters(located on various places in the castle). You need the help of other group. 1st MONSTER: It is in front of you. Go and defeat it. 2nd MONSTER: Then move up a little bit and head east. Go down the stairs and head right to a door. You'll find a door just below you. Go down the stairs and enter it. You'll come to a room with a lot of paintings. Check all the paintings (there a painting that gives a question/puzzle). After viewed all the paintings time to answer the puzzle/question(a mural -->clock<-- on the floor will help you). Answer according to the clock's hands(hours, minutes and seconds). After that a monster will show up. Kill it. 3rd MONSTER: Still in the painting collection room. Head north for the door. There's a door between 2 stairs. Enter the door and you'll come to a dungeon??... There's 2 doors = Armory Room(need key to unlock the door) and Prison Room. Go to the PRISON ROOM. There's a statue holding a key in that room. Examine it and a monster will show up. Kill it and you'll get a prison key. Unlock the door and get out. 4th MONSTER: There's a switching place. Use it to switch to the 2nd group. Now you're the 2nd group. Move up the stairs and enter the door in front of you. Walk on the chandelier and it will fall down before you reach the opposite room. You'll be in another room. There's a hacth on your left. Open it. There's a monster downstairs. Defeat it and come up again. 5th MONSTER: Go to main hall. Head west to a door. You'll come to a corridor. Walk straight and you'll find a door on your right. There's a hatch in the room. Head for the door in front of you and you'll come to a fountain. There's a door on the north. Enter it and you'll find a piano. Play it. Then head up the stairs on your right and you'll come to a hang bridge. You'll see something falling down(no need to bother for now). Go to back to the DUNGEON(where you find ARMORY ROOM and PRISON ROOM). Remember the thing that you saw falling from the bridge?...Well it's a key to the ARMORY ROOM. Take it and get inside the armory room. A monster is waiting inside. Kill it. 6th MONSTER: Go back to the main hall(where you first came in). Head up stairs. Go to the westside. Enter a door on your left. Walk straight ahead and you'll come to a room with 2 LIFTS. Get the lift(there a switching place). You be back to the 1st group. Go up the stairs(above the door). There's a door on your left. Enter and you come to a corridor. walk along it until you come to a room where the 2nd group is located. Enter the lift and switch group. The lift will work and th 2nd group will go up to a room(this is a bit tricky. the 1st group must be heavier than the 2nd group so that the 2nd group can be pull up to another room...I think it works that way:). Now you're the 2nd group. Get inside the room and you'll find a flood gate key. Get out and use the lift again. You'll be taken down(you can switch group if you want). Head for the DUNGEON(where you find ARMORY ROOM and PRISON ROOM). Near the Prison room door is a LEVER. Pull it and it will darin all the water. Now head for the room where you found the HATCH. Don't open the hacth. Just go straight for the door on the north. You'll find a fountain. There a key. Take it. After that head for the main hall. Head up stairs. Turn left and enter the door. You'll come to a corridor leading you the the room with 2 lifts. On you left is a door(you'll see it when there's a lightning flash). Use the key you found on inside the fountain. There's a monster inside and a puzzle. Solve the puzzle and a monster will come out (all the coffins' door are open). Kill it. 7th MONSTER: Now 2nd group head for the room where a hatch is found. There's a switching place on your right. Use it and a lever will be activated. Now you're the 1st group. Go to the main hall. Head straight up to the chandelier. Don't worry, it won't fall down again. You'll come to a room. There a monster waiting. kill it(make sure your HP is high when he's defeated) 8th MONSTER: Go to the room where you found the piano. Use the stairs on your right. Move up until you find a sphere swinging and a door. Use the swinging sphere to get to the door(face the shpere and press X). Enter it and a monster is waiting for you there. Kill it and all of your abilities will free. Get out. 9th MONSTER...???: Well, you don't have to fight this monster if you don't want to, since it doesn't unlock your ability plus it will dig you an early grave(save before you fight it). To fight this monster, 1st GROUP go to left of the main stairs. Enter a room where there's a switching place below the stairs. Above you is a BELL. There's a ROPE nearby(face it and press X). The bell will ring and a timer will show up(You've got exactly 1 minute to reach it). Quickly switch to the 2nd GROUP(the 2nd group should be at the outside of the PIANO ROOM, where there's a switching place). Get inside the PIANO ROOM and you'll see a monster => OMEGA WEAPON(Ultima Weapon look alike). Be sure you're strong enough to fight. Almost impossible to defeat(to me)!!! NOTE: You don't have to fight these monsters in given orders. You be on your way to the top again. There's a door on top of the building. Get out and move to the ladder on your left. Go down. Once you're down, there's another ladder. Go down again and walk straight ahead. Sorceress Ultimecia is waiting for you there. You fight Sorceress Ultimecia with RANDOM CHARACTER from your group members. You also have to fight GF GRIEVER(Sorceress Ultimecia GF). After defeating them a fantastic scene will follow. 111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111 Other Spots/places to visit --------------------------------------------------------------------------------------------------------------------------------------------------------- SHUMI TRIBE VILLAGE Located in the Trabia Continent(Snowfiled area). Northwest of Trabia Garden. A peaceful village. Worth a visit! GALBADIA's DEEP SEA RESEARCH CENTER Lower left corner of the world map(Ragnarok needed). CACTUAR ISLAND Located on the East most side of the Centra continent. The island is full of sand surrounded by a plain earth(Ragnarok needed). WINHILL A peaceful and quiet town. Raine's hometown. Worth a visit too! CENTRA RUINS A place where you can acquire a non summonable GF(appears randomly). There's a time limit. CHOCOBO FOREST (semi-sphere shape forest) Located through out the world map. 1. Winter Island near Shumi Tribe 2. Sorbald Snowfield north-west from Trabia Garden 3. Bika Snowfield east from Trabia Garden 4. Nectar Peninsula north from Centra Ruins 5. Lenown Plains north from Edea's House 6. Talle Mountains west from Cactuar Island 7. Grandidi Forests south-east of Trabia Continent A place to catch chocobo and buy gyshal greens used to summon GF CHOCOBO. 111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111 IN GAME GF LOCATIONs --------------------------------------------------------------------------------------------------------------------------------------------------------- QUEZACOATL - Access STUDY PANEL in CLASSROOM. SHIVA - Access STUDY PANEL in CLASSROOM. SIREN - Draw from ELVORET in DISC 1. BROTHERS - Defeat them in the TOMB of THE UNKNOWN KING. DIABLOS - Talk to HEADMASTER CID after TIMBER MISSION BRIEFING and he'll give you a MAGIC LAMP. Use it and defeat DIABLOS. CARBUNKLE - Draw from IGUION in DISC 1. LEVIATHAN - Draw from NORG in DISC 2. PANDEMONIUM - Draw from FUJIN in DISC 2. ALEXANDER - Draw from SORCERESS EDEA in DISC 3. DOOMTRAIN - Use SOLOMON's RING after you have these items: i. 6 MALBORO's TENTACLEs ii. 6 STEEL PIPEs iii. 6 REMEDY PLUS BAHAMUT - Defeat him in DEEP SEA RESEARCH CENTER. TONBERRY - Defeat 20 TONBERRYs and TONBERRY KING will appear. CACTUAR - Defeat him in CACTUAR ISLAND. EDEN - Draw from ULTIMA WEAPON in DEEP SEA RESEARCH CENTER. ODIN - Defeat him in CENTRA RUINS. CHOCOBO - Use GYSHAL GREENs in battle (Buy GYSHAL GREENs in CHOCOBO FORESTs). PHOENIX - Use PHOENIX PINION in battle (CONVERT 10 MEGAPHOENIX DOWNs to 1 PHOENIX PINION) . MOOMBA - Obtain thru POCKETSTATION-CHHOCOBO WORLD. GRIEVER - Can't have him. He's SORCERESS ULTIMECIA GF. --------------------------------------------------------------------------------------------------------------------------------------------------------- THE END