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Final Fantasy Tactics - Character Bios/Classes - Geomancer

Geomancer
The Geomancer's abilities depend on the type of battlefield terrain - each ability works on a specific type of field. As a result, the full ability set is needed to exploit the Geomancer's power, or you will find yourself in trouble on battlegrounds which you don't have the appropriate abilities for. This doesn't reduce the Geomancer to a bit-player while earning JP though - they are formidable fighters, able to hold their own on the front lines. All in all, the Geomancer class is one that comes in very handy, possibly lasting you right through the game.
Requirements
Weapons
Armour
Monk Level Three
Sword
Axe

Shield
Hat
Clothes
Robe

Base Statistics
Move
Jump
Speed
C-EV
AT +/-
MA +/-
HP +/-
MP +/-
4
3
8
10%
+
+
+
+
Basic Skills
Name
Description
Range
Effect
Vertical
MP
Speed
JP
Rating
Pitfall
Inflicts Don't Move. Works on Natural Surface, Wasteland, Road
5
2
0
-
Now
150
3/5
Water Ball
Water elemental damage, inflicts Frog. Works on Waterway, River, Lake, Sea, Waterfall
5
2
0
-
Now
150
3/5
Hell Ivy
Inflicts Stop. Works on Grassland, Thicket, Water Plant, Ivy
5
2
0
-
Now
150
3/5
Carve Model
Inflicts Petrify. Works on Gravel, Stone Floor, Stone Wall, Mud Wall, Tombstone
5
2
0
-
Now
150
3/5
Local Quake
Earth elemental damage, inflicts Confusion. Works on Rocky Cliff, Lava Rocks
5
2
0
-
Now
150
3/5
Kamaitachi
Wind elemental damage, inflicts Don't Act. Works on Book, Tree, Brick, Bridge, Furniture, Iron Plate, Moss, Coffin
5
2
0
-
Now
150
3/5
Demon Fire
Fire elemental damage, inflicts Sleep. Works on Wooden Floor, Rug, Box, Stairs, Deck
5
2
0
-
Now
150
3/5
Quicksand
Water elemental damage, inflicts Death Sentence. Works on Swamp, Marsh, Poisoned Marsh
5
2
0
-
Now
150
3/5
Blizzard
Ice elemental damage, inflicts Silence. Works on Snow, Ice
5
2
0
-
Now
150
3/5
Gusty Wind
Wind elemental damage, inflicts Slow. Works on Roof, Sky, Chimney
5
2
0
-
Now
150
3/5
Lava Ball
Fire elemental damage, Instant Kill. Works on Lava, Machinery.
5
2
0
-
Now
150
3/5

 

 
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