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Final Fantasy Tactics - Character Bios/Classes - Mediator

Mediator
The mediator is useful for one reason - they are the only job class able to recruit monsters into your party permenantly. They can use the gun weapon class, allowing them to cause considerable damage from a great distance once you locate the magical guns. However, apart from charming monsters and adjusting brave/faith scores, the mediator has very little to offer a team, making them a poor long-term choice. At most, the talk skill set should be used as a secondary ability set.
Requirements
Weapons
Armour
Oracle Level Two
Gun
Knife

Hat
Clothes
Robe

Base Statistics
Move
Jump
Speed
C-EV
AT +/-
MA +/-
HP +/-
MP +/-
3
3
8
5%
-
Same
-
-
Basic Skills
Name
Description
Range
Effect
Vertical
MP
Speed
JP
Rating
Invitation
Turns an enemy into an ally
3
1
3
-
Now
100
5/5
Persuade
Resets an enemy's CT
3
1
3
-
Now
100
1/5
Praise
Raises target's brave by 4
3
1
3
-
Now
200
4/5
Threaten
Lowers target's brave by 20
3
1
3
-
Now
200
1/5
Preach
Raises target's faith by 4
3
1
3
-
Now
200
4/5
Solution
Lowers target's faith by 20
3
1
3
-
Now
200
4/5
Death Sentence
Inflicts Death Sentence
3
1
3
-
Now
500
1/5
Negotiate
Recieve gil from enemy
3
1
3
-
Now
100
1/5
Insult
Inflicts Berserk
3
1
3
-
Now
300
2/5
Mimic Daravon
Inflicts Sleep
3
1
3
-
Now
300
2/5

 

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