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Final Fantasy Tactics - Character
Bios/Classes - Priest
| Priest |
| The priest has
access to white magic, one of the best skill sets early in
the game. Weak on offense (unless facing the undead), the
Priest will need protecting, but can boost all of your other
units. They also have the ability to heal multiple units,
unlike the Chemist's items. Spells like Regen and Raise can
be battle savers - however, watch for Faith and Zodiac Affinity.
Nothing is more frustrating than to attempt to magically revive
your strongest character, only for the spell to fail due to
the character having bad affinity with your Priest, or a low
faith score. White Magic also features a powerful offensive
spell, Holy, which has a good balance of MP cost, charge time
and damage. |
|
| Requirements |
Weapons |
Armour |
Chemist Level Two |
Staff |
Hat
Robe |
|
Base Statistics |
| Move |
Jump |
Speed |
C-EV |
AT +/- |
MA +/- |
HP +/- |
MP +/- |
3 |
3 |
9 |
5% |
Same |
+ |
- |
+ |
| Basic
Skills |
| Name |
Description |
Range |
Effect |
Vertical |
MP |
Speed |
JP |
Rating |
Cure |
Restores a little HP |
4 |
2 |
1 |
6 |
25 |
50 |
4/5 |
Cure 2 |
Restores medium HP |
4 |
2 |
1 |
10 |
20 |
180 |
2/5 |
Cure 3 |
Restores a lot of HP |
4 |
2 |
2 |
16 |
15 |
400 |
4/5 |
Cure 4 |
Restores a huge amount of HP |
4 |
2 |
3 |
20 |
10 |
700 |
2/5 |
Raise |
Restores dead units to 1/2 HP |
4 |
1 |
- |
10 |
25 |
180 |
4/5 |
Raise 2 |
Restores dead units to full HP |
4 |
1 |
- |
20 |
10 |
500 |
1/5 |
Reraise |
Automatically revives unit if it dies |
4 |
1 |
- |
16 |
15 |
800 |
3/5 |
Regen |
Restores a little HP every turn |
3 |
2 |
0 |
8 |
25 |
300 |
4/5 |
Protect |
Decreases physical damage |
3 |
2 |
0 |
6 |
25 |
70 |
3/5 |
Protect 2 |
Decreases physical damage |
3 |
2 |
3 |
24 |
15 |
500 |
1/5 |
Shell |
Decreases magic damage |
3 |
2 |
0 |
6 |
25 |
70 |
3/5 |
Shell 2 |
Decreases magic damage |
3 |
2 |
3 |
20 |
15 |
500 |
1/5 |
Wall |
Casts both protect and shell |
3 |
1 |
- |
24 |
25 |
380 |
2/5 |
.
Esuna |
Cures petrified, darkness, confusion,
silence, berserk, frog, poison, sleep, don't move, don't act |
3 |
1 |
2 |
18 |
34 |
280 |
4/5 |
Holy |
Powerful attack spell |
5 |
1 |
- |
56 |
17 |
600 |
4/5 |
|