Final
Fantasy Tactics Advance - Judgment System
The Queen of Ivalice sees
to it that any laws the prince desires be placed upon the
kingdom. These laws are upheld by the royal judges. The laws
can be as silly as "Items Prohibited" to "No
Actions Beginning with "A"". Any clan member
who goes against the prince's wishes in battle suffers swift
justice. The clan members who break the laws are either required
to pay a heavy fine or be immediately imprisoned. Before you
start a battle it is a good idea to check to see if any laws
have been changed. A few hours into the game the player can
begin collecting cards to create new laws or counteract those
which are being enforced. These cards "Law Cards"
are, thankfully, easy to find and can sometimes be used to
your advantage. If an opponent has several magic users, try
a "No Magic" card! - Just make sure you don't break
the rule yourself! Judges are not always a bad thing, however,
as they also award "Judge Points". Once a unit reaches
it's ten point max, it may be able to do something powerful,
like summon Divine Beast. |
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Some of the prince's
laws carry heavier penalties then others. Royal judges
issue yellow and red cards to rule breakers during
battle. Yellow cards mean there will be a fine at
the end of the battle. If a character is issued a
red card, they are put in jail immediately after the
battle is over. |
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For ever yellow card your clan
members receive, you must pay a fine at the end of
the fight. These fines can be taken in Gil, cards,
stat penalties, for individual characters, loss of
AP, and even loss of treasures you would have gained
at the end of the battle!! |
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